The tag has no wiki summary.

learn more… | top users | synonyms

1
vote
1answer
116 views

Get the game state using Multithreading in Java Monkey Engine 3

I’ve been trying out Java Monkey’s multi threading recently via the wiki’s tutorial. Since I just wanted to test a prototype clinet, I made a program which creates some cubes using the ‘Cubes’ library ...
1
vote
0answers
266 views

How to identify whether the boundingvolume intersects with walls or floor when it doesnt return normals?

My game in jMonkey is the kind that use will have to place objects in a scene (which consist of walls and slabs and floor). All my models are centered at origin. When the user click a point I use ray ...
1
vote
0answers
202 views

Moving an object (pong paddle) along the x,y axis in 3d-space with mouse/touch

First of all: Sorry, my English isn't quiet good, I'm very new in 3D and I'am using JMonkeyEngine. What I would like to do?: A 3d pong game and I want to control the paddle with the mousecursor ...
1
vote
0answers
218 views

When attaching AI to a vehicle should I define all steps or try Line of Sight?

This problem is related to an intersection simulation I am building for university. I will try to make it as general as possible. I am trying to assign AI to a vehicle using the JMonkeyEngine ...
0
votes
0answers
11 views

LWJGL exception in JME3-JFX!

Video playback in jMonkeyEngine 3.0 seemed to be in limbo for quite a while until I chanced upon this thread about playing videos by integrating JavaFX 2 into the JME3 framework. This coupled with the ...
0
votes
0answers
12 views

Removing extra blank window when adding Jmonkey based sound to Java based game

I'm currently programming a simple run and jump game in java. I'm in the process of implementing sound and I'd like to use Jmonkey's sound because I'd like to eventually switch the whole game over to ...
0
votes
0answers
14 views

Jmonkey Translucent Render Bucket fails to model object last

So I have a weapon model that moves wherever the camera moves and the rotation of the weapon is the same as the rotation of the camera. Additionally I added the weapon to the Translucency Queue Bucket ...
0
votes
0answers
22 views

How to get the exact vector location of a loaded model in jMonkey engine

I am new to game developing and using the jMonkey engine. I started to develop an endless running type game. To run, I have created a map with blender and imported it to jME. As the shows, I have ...
0
votes
0answers
44 views

JMonkey scrolling 3D text

I need to make a scrolling 3D text, which is not a gui. I have a 3d box display over which I should render a long scrolling text. I can render and move text, but how do I cut/make invisible the part ...
0
votes
0answers
170 views

JMonkey Engine. Using 2 Alpha Maps for Texture Splatting

I am trying to apply more than 3 Diffuse textures to my terrain, but ive been running into issues: A lot of the Texture loading etc is The same code over and over, so its not much to read. Ill ...