JigLibX is physic engine for XNA.
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JigLibX collision detection only once
I try to implement collision detection in latest JiglibX using this example http://jiglibx.wikidot.com/catch-collisionevents . I choose creating callback. I try to detect collision only once. When ...
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3D Collision help
I'm having difficulties with my project. I'm quite new in XNA. Anyway, I'm trying to make 3D game and I'm already stuck on one basic thing. I have terrain made from a heightmap, and an avatar model. I ...
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JiglibX addition to existing project questions
Got a very simple existing project, that basically contains a lot of cubes. Now I am wanting to add a physics system to it and JiglibX seemed like the simplest one with some tutorials out there.
My ...