JBox2D is a java physics engine often used in games an other physics simulations, and is a port/extension of the C++ physics engine, Box2D.

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Camera scrolling and game boundaries

I am making a platformer game in JBox2D and LWJGL that has a scrolling camera, but I have hit a wall with the boundaries of the camera. Essentially what I have right now is a Box2D world that is ...
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How do I use ContactListener in JBOX2D?

I have a character, and I need to know when he's touching a wall/floor. I look for some information but no luck. How do I do that? I saw a few things about ContactListeners and getContactList(). But I ...