I am creating a game engine using the JBox2D physics engine. It only allows you to create polygon fixtures up to 8 vertices, To create a body with more than 8 vertices, you need to create multiple ...
I want to know when my character is touching a wall or floor. I've had no luck searching for information on this. I saw a few things about ContactListeners and getContactList(), but I don't understand ...
I read through this question to try and get a grasp on the topic, but I can't figure out how to apply this to my Slick2d window. I'm trying to do something as simple as place an edge on the bottom of ...