I have to hit a ball to a fixed height repeatedly as shown in the following image. This game is similar to 1983 Hitit The difference is the hitting y axis will be variable. I wanted to hit the ...
I have view, for example GameView which extends SurfaceView . I have integrated Box2D physics in GameView. I have two widths , GameView width, height and Box2D physics world width ,height. I need to ...
I have a texture of a circle, which gets drawn to a new position when a touch drag occurs. It isn’t set up as a body. I have made a physics map using Aurelien Ribon's Physics Body Editor Loader GUI ...
My game hangs/freezes when I create dynamic bullet objects with Box2D and I don't know why. I am making a game where the main character can shoot bullets by the user tapping on the screen. Each touch ...