-1
votes
0answers
41 views

Unity game engine javascript pickle [closed]

I want to import my nearly-ready game scene from Blender to Unity. I have my own format to store my data from the game worlds. I serialised it with Python's pickle module, because I couldn't find (I ...
0
votes
0answers
55 views

How to integrate Javascript into C# and run scriptcode step by step

We are currently working on a Pokemon MMO trying to figure out how to implement an asynchronous scripting language the best. We don't want to work with threads or tasks, but the goal was to wait for ...
0
votes
0answers
210 views

What languages would be best languages for scripting in Unity? [closed]

My question is what language would be best for scripting in Unity? I know JavaScript is simple, but powerful. But can JavaScript be used for more 'high-level' programming in Unity. What are the ...
1
vote
1answer
422 views

Performing simple network call to retreive JSON in Unity?

I have looked at the network documentation for Unity and most examples seem to be related to networking your game for multiplayer. I am just looking to grab a JSON response from an API for dynamically ...
1
vote
0answers
354 views

Stuck with A* implementation

I have implemented some A* code in C# using this JavaScript code. My C# implementation is the same as the above javascript code. But I'm unable to get it to work properly, e.g pathfinder blocks ...
5
votes
2answers
807 views

Arrays for a heightmap tile-based map

I'm making a game that uses a map which have tiles, corners and borders. Here's a graphical representation: I've managed to store tiles and corners in memory but I'm having troubles to get ...
8
votes
2answers
1k views

Top down space game control problem

As the title suggests I'm developing a top down space game. I'm not looking to use newtonian physics with the player controlled ship. I'm trying to achieve a control scheme somewhat similar to that ...