Tagged Questions
0
votes
0answers
50 views
Collision detection issue on 2D game engine with isometric game graphics [duplicate]
Let me first show you an example of issue so you'll see the problem.
http://i.imgur.com/dTxJIN7.jpg
The player object has red colored collision borders. Since I'm using an 2D engine, his head ...
0
votes
1answer
73 views
Find the footprint of an isometric entity
I'm working on making a 2D isometric engine in Java. I'm getting into collision detection and I've hit a bit of a problem.
Characters in-game are not restricted to movement from tile to tile - they ...
1
vote
2answers
530 views
How do I do 3d collisions in isometric game?
I've wondered how to get basic collision detection working in an isometric game. I'm using panda3d which has very comfortable support for bullet, ode and a small builtin physics framework. The problem ...
4
votes
1answer
759 views
Are there any good engines for isometric collision detection and platforming?
I've decided to resurrect an old game idea I had years ago. I currently have zero experience with programming, but I'm going to begin studying either C#, Python or both in the near future.
The issue ...
2
votes
0answers
615 views
Collision Detection on floor tiles Isometric game
I am having a very hard to time figuring out a bug in my code. It should have taken me 20 minutes but instead I've been working on it for over 12 hours. I am writing a isometric tile based game where ...
12
votes
6answers
3k views
How do I handle Isometric collision detection?
I would like to make an isometric run-jump style platformer. The player should be able to jump on top of platforms above the floor, hit the side of objects etc.
I'll be using a 2D game engine so I ...