Tagged Questions
-1
votes
1answer
45 views
Isometric Map Rendering Incorrectly [closed]
I've currently been trying my hand at Isometric map rendering via the tutorial over at XNA resources; http://www.xnaresources.com/default.asp?page=Tutorial:TileEngineSeries:4
However, unfortuanely ...
1
vote
2answers
225 views
How do I do random isometric paths?
I'm working on an Isometric city generator, and I am looking for a little push in the right direction. I'm looking to randomly generate roads on a isometric plane. I have never done pathfinding ...
1
vote
4answers
1k views
How can I improve my isometric tile-picking algorithm?
I've spent the last few days researching isometric tile-picking algorithms (converting screen-coordinates to tile-coordinates), and have obviously found a lot of the math beyond my grasp.
I have ...
7
votes
3answers
239 views
Sort Polygons in order - not working?
I'm fairly new to programming in a 3d world.
I'm trying to create a canvas where all the objects are drawn in order of furthest-to-closest and from bottom to top - so they don't overlap each other, ...
1
vote
2answers
603 views
How would I achieve diablo like 2D isometric projection?
I am in the process of coming up with an idea for a game, and I would like it to be isometric like Diablo. The problem is I have no idea how it achieves the effect of height like in the following ...
4
votes
1answer
759 views
Are there any good engines for isometric collision detection and platforming?
I've decided to resurrect an old game idea I had years ago. I currently have zero experience with programming, but I'm going to begin studying either C#, Python or both in the near future.
The issue ...
11
votes
3answers
1k views
What are some great and useful resources for an Isometric game built on the XNA Framework?
I'm currently working on an isometric game using the Microsoft XNA Framework. I'm looking of resources that would be of use for making this a successful project, such as isometric engines, physics ...