We are developing a game (cross-platform) using Irrlicht. The game has many (around 200 - 500) dynamic objects flying around during the game. Most of these objects are static mesh and build from 20 - ...
I am looking to include images captured from the users webcam into my application so I've been looking into using OpenCV to capture from the webcam and then render it in Irrlicht. I've created a basic ...
I am using Irrlicht 1.8.1 as part of my game project. Recently I have been struggling with the fullscreen toggling problem, once Irrlicht does not have a default way to alternate ...