0
votes
2answers
74 views

irrlicht: drawing two textures with draw2dImage issue

Im just starting out with irrlicht (and c++) for 2d development and I followed the 2d tutorial, so I am able to draw a 2d texture on the screen (With draw2DImage) this seems to work fine. So I made a ...
-1
votes
1answer
369 views

Irrlicht mouse input

I am trying to make a chess game at this moment, using Irrlicht. It will be a 3D Chess game but apart from most chess games it has one special quality: Free movement of the camera. The Chess game ...
2
votes
3answers
2k views

Optimized rendering of a cube mesh world

I want to render a cube-mesh (a.k.a. Minecraft-style) world. If I render each existing cube it will eat up FPS pretty quickly. How can I optimize it? I understand that the point is to not render ...
0
votes
1answer
209 views

Linker error while trying to extend and recompile irrlicht

I am trying to create a custom IGUIElement in irrlicht, for that I have included the sources from irrlicht and extended the CIGUIStatictext class. Now whenever I try to compile my project, I get a ...
6
votes
2answers
1k views

Enabling multisampling in Irrlicht?

I'm working on a little game that uses Irrlicht. I'm pretty new to Irrlicht and I was wondering how I could enable multisampling. The device driver is EDT_OPENGL initiated as such: IrrlichtDevice ...