The iPhone smartphone designed by Apple Inc. The first iPhone was introduced on January 9, 2007. The iPhone runs on the iOS platform and can download and install applications from the iTunes app store.

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3answers
541 views

How do I get a Rigged 3D Model made in blender to display and animate on the iPhone?

I have a rigged model in blender of a man walking, I would like to know how to get this to display and animate on the iPhone and if their is a good free game library out their that lets me do it (even ...
-4
votes
2answers
938 views

3D architecture app for Android or iPhone

I want to make an app for 3D modeling on iPhone/Android. I cannot get the basic idea of how to get started. I have various options such as learning OpenGL ES, UDK or Unity3d but I want to create ...
2
votes
1answer
676 views

How to move an UIView along a curved CGPath according to user dragging the view

I'm trying to build a interface that the user can move his finger around the screen an a list of images moves along a path. The idea is that the images center nevers leaves de path. Most of the ...
1
vote
1answer
33 views

Tutorial to port XNA game to MonoGame on iOS?

Are there any good tutorials to convert a current XNA game to work iOS using MonoGame?
1
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1answer
547 views

Help with Collision of spawned object(postion fixed) with objects that there are translating on screen

Hey guys I am creating a game using Corona SDK and so coding it in Lua. So there are 2 separate functions, To translate the hit objects and change their color when they are tapped The link below ...
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1answer
73 views

Correct version of Chipmunk for new iOS developer to get?

Having trouble deciding between Chipmunk Indie and Chipmunk Pro. Which one is the best for a new iOS developer.
0
votes
1answer
134 views

Changing location after CommitAnimations

I'm using the following code to move a UIImageView: shootImg.image = [UIImage imageNamed:@"Projectile Left 1.png"]; [UIView beginAnimations:nil context:nil]; shootImg.center = ...
-1
votes
1answer
210 views

Need ideas on how to give my levels structure

I am making an iOS game for a project at school. It is going to be a tiny bit like Fruit Ninja, as in it will have different things on the screen, and when you hit them, they die, and you get points. ...
-1
votes
1answer
412 views

How can I solve these errors when using SimpleAudioEngine?

I want to use SimpleAudioEngine for the music in a cocos2d game I'm working on. When I import SimpleAudioEngine.h in my game layer I get syntax errors in CVPixelBuffer.h and CMFormatDescription.h. ...
-2
votes
1answer
252 views

iPhone game - saving player state data

I am developing my first app for iPhone, using C++ and some Objective C code to interface with ios sdk api. My app is obviously a game. I was wondering where to save the state of the player (in my ...
4
votes
0answers
145 views

How to support all iOS devices in my game

I made this game. Right now the game supports all iOS devices except iPhone 5. The definition of each level of the game is kept in a plist. The creation of each level is done through a graphical ...
3
votes
0answers
64 views

Rotate an image and get back to its original position - opengles glkit

I need to rotate an image in opengles GLkit and get it back to its original position in GLkit. rotation += 5; _modelViewMatrix = GLKMatrix4Rotate( _modelViewMatrix, GLKMathDegreesToRadians(5), 1, 0, ...
2
votes
0answers
93 views

Displacement Mapping opengl-es

I need to do an application similar to this Morfo. And I posted a question here where the answer states the solution is "Displacement Mapping" . And I googled this to do it in opengles. I couldnt get ...
1
vote
0answers
69 views

iPhone GLSL shader dynamic branching issue

I am trying to pass an array of vec3 as uniform and then iterate through them on each pixel. The size of array varies on situations so I can't make the loop with constant number of iterations. ...
1
vote
0answers
36 views

iSGL3D Occlusion Culling

I was testing a cool 3D Scene Graph Library called iSGL3D. Since I found some functions called alpha culling for displaying partly hidden objects (making the ones in front transparent). I was ...
1
vote
0answers
248 views

Bezier curve sample code on touches moved

i am searching for any sample code to draw bezier curve by using touches, if any one have links or sample code please help me. i am developing the game like flight control in that i have to move my ...
1
vote
0answers
206 views

Design pattern for procedural terrain assets

I'm developing a procedural terrain class at the moment and am stuck on the correct design pattern. The terrain is 2D and is constructed from a series of (x,y) points. I currently have a method that ...
1
vote
0answers
179 views

Cocos2D and iPhone's accelerometer

good afternoon! Today I've started to develop a game and I got a trouble. So, first at all I would like to say that I have no experience developing games... So, I've a CCSprite in the layer and I ...
1
vote
0answers
155 views

Which is the best model to present the destruction of the building in Box2D?

We'd like to create a "world-destruction" game. The problem is in choosing the best model for building destruction. On my mind the building would be an array of objects( tiles). Each object would ...
0
votes
0answers
38 views

Catching an object from sky in Cocos2d and Box2d world

My world has a gravity of -9.8 and there are KDynamicBodyType bodies falling from the sky. At the bottom there is a PhysicsSprite with KinematicBodyType. I want the PhysicsSprite to be able to catch ...
0
votes
0answers
36 views

Image is displaying in inverse order cocos2d

I am drawing image in cocos2d using opengl call but image is displaying inverse order, i faced same problem previously that time i used to change value of CC_TEXTURE_NPOT_SUPPORT to 1 from 0 in ...
0
votes
0answers
29 views

Make a layer over an image and adjust its co-ordinates by touch

I need to make a layer over an image and adjust the layer to fit to image and get its co-ordinates of the layer. I need to adjust the layer by touch and pinch. The sample image is as below. I need ...
0
votes
0answers
73 views

cocos2d - exclude GUI layer transformation

I have a game layer that should be pannable and pinchable and a GUI layer as an overlay that's excluded from the transformations. I added the pinch and pan gesture recognizer to the view and set the ...
0
votes
0answers
106 views

Detect Sprites, they are in Shape or Not which random draw in Cocos2d

I have searched a lot on web and found some of help ful links as exact my question. Link 1 Link 2 But still i am not success to achieve this, i have done some of code lines, as like draw line by ...
0
votes
0answers
31 views

Check duplicates in the removeList in box2d iphone

sometimes a collision is called twice in that case i need to be check duplicates from the removeList. because of this my application is getting crash or hang. How can i check duplicates in the ...
0
votes
0answers
30 views

how do stack the UIImage together and wavering or swing?

i will like to know how do this app stack up uiimage and wavering in UIKit. i am following this http://stackoverflow.com/questions/13589392/xcode-using-a-uiimageview-subclass-with-nstimers to have ...
0
votes
0answers
111 views

CCLabelTTF value is not updating (cocos2d)

i have two layers control layer which contains CCLabelTTF for score, and first layer in which i detect collision btwn my objects. i want to update score (i.e CCLabelTTF value) in control layer from my ...
0
votes
0answers
241 views

Cocos3d lighting problem

I'm currently working on a cocos3d project, but I'm having some trouble with lighting and I have no idea how to solve it. I've tried everything and the lighting is always as bad in the game. The ...
0
votes
0answers
169 views

Cocos2d Tiled Dynamic Object Layer

I'm trying to develop a cocos2d tiled based game using a sort of 'dynamic' object layer. What I want to do is after the tiled map is loaded, the user can drag something into the map and that will ...
0
votes
0answers
122 views

Cocos2d update leaking memory

I have a weird issue - my app is leaking memory on device only, not on a simulator. It is leaking if i schedule update method anywhere, on any scene. It is leaking despite update method is empty, ...
0
votes
0answers
97 views

Using same b2World in different classes/Layers

How can we use same b2world in different classes in our game.. ? I am having two classes gameLayer and weaponLayer respectively. I am trying to use the b2world I am using in gameLayer in weaponLayer ? ...
0
votes
0answers
194 views

Export POD format from 3D Max to cocos3D

we're developing a Medical app with a 3D character thats teachs about phisioterapy. We have a 3D character in 3D Studio Max with animation, when export it into POD (I Have tried many configurations) ...
0
votes
0answers
189 views

objective-c iphone sdk dragging between a boundary box

I was thinking of make a slider/joystick but not in a circle but in a line. So I made the image drag able only over the X axis and when it gets to the point where the slider stops i did this : ...
0
votes
0answers
487 views

Projective Transfrom Image Warping on iPhone

I'd like to perform a projective-transformation (a.k.a. perspective-transformation) warp on an image. Given the 4 2D corners of the source and target quadrangles (from these the 3x3 Homography matrix ...
0
votes
0answers
843 views

Multiple spawned objects on collision - Corona SDK

Please help! I'm trying to spawn 5 balls one by one from the sky and have them disappear as soon as they hit the ground or when they hit another user-controlled object that's on the ground. The good ...
-1
votes
0answers
25 views

Applying the vector of a swipe movement to a box2d object

Hi I'm trying to achieve game functionality where the player can place their finger on an object then swipe in a certain direction and apply the speed and velocity of the swipe to the object they have ...
-1
votes
0answers
34 views

How to make askew slope image(b2body) in Box2d?

I am new in Box2d and learning myself. I am learning Box2d from here http://www.box2d.org/manual.html#_Toc258082972 I want to make a body and want to give b2body a angle so that it will look like ...