The iPhone smartphone designed by Apple Inc. The first iPhone was introduced on January 9, 2007. The iPhone runs on the iOS platform and can download and install applications from the iTunes app store.
9
votes
6answers
2k views
What are the best iPhone game development resources? [closed]
What are your favorite game development resources for the iPhone? I'll start with cocos2d for the iPhone.
49
votes
15answers
17k views
Cross Platform 2D Graphics Engines [closed]
I'm looking for a 2D graphics engine that would allow me to release to Windows, Mac and the iPhone, much the way Unity does for 3D.
Is there a good engine that does this and is specific to 2D?
13
votes
4answers
3k views
2D non-tile based map editor
I am currently developing a relatively simple 2D, topdown oriented adventure game for the iPhone and was wondering what would be the easiest way to create the maps for my game. I figured I would need ...
7
votes
6answers
2k views
Storing game state at exit on the iPhone with Objective-C
How would you store your game state at exit for an iPhone game written in Objective-C?
9
votes
7answers
3k views
Can we develop a game for iPhone on Windows platform?
Is it possible by any means to have a game developed for iPhone using the iPhone sdk on Windows?
6
votes
5answers
1k views
How to create games with scrolling?
In games like city story or we farm how do they implement scrolling?
To do scrolling using UIScrollView the EAGLView size has to be bigger. In those games EAGLView size look like more than ...
12
votes
7answers
3k views
What are effective marketing strategies for iPhone games?
So, long story short, some days ago I published an iPhone game, I think the game wasn't that bad tbh, and still I got only 10 sells at $0.99.
Are they any publishers, sponsors, or distributors to ...
9
votes
5answers
3k views
Developing for iOS on Linux
I am looking for an engine or library to develop a game for iOS on Linux.
High level, low level, GUI, no GUI, does not matter too much. I am really looking for anything.
I'm not actually talking ...
7
votes
2answers
304 views
Hardware for iPhone 2d games development
Do I need the cutting edge MacBook Pro or iMac for 2D games development?
Would a iPod touch (with Wi-Fi support) do instead of a full-fledge iPhone?
2
votes
5answers
419 views
Saving data in games?
I'm soon going to make a game for the iPhone as a school project.
My idea was to make a TLOZ remake, with Tiled Maps.
However, I'm not quite sure how save the data.
In TLOZ you have a lot of ...
2
votes
1answer
594 views
How do you get textures out of a png file
I have 1 png of many different textures. I want to use these textures in my iphone game using cocos2d. I found the program "Zwoptex" where you can combine many textures to one png and create a plist ...
20
votes
6answers
2k views
Marketing: Angry Birds - How it's done
Why do some apps, like Angry Birds, dominate the market while other cool/fun/addicting apps are never heard of?
I'm trying to figure out the best marketing strategy, or best way to sell an app to ...
12
votes
5answers
2k views
Tools for generating texture atlases/sprites from source images? [closed]
Is there an industry standard file format for texture atlases?
What are the apps that take a directory of images and turns it into a texture atlas png and a text file describing what's on it?
This ...
7
votes
3answers
3k views
Game server for an android/iOS turn-based board-game
I am currently programming an iPhone game and I would like to create an online multiplayer mode. In the future, this app will be port to Android devices, so I was wondering how to create the ...
5
votes
1answer
2k views
Network client-server message exchange and clock synchronization help
i'm doing a fast paced physics game that is a table hockey. With two mallets and one puck. The game runs on iphone / ipad and i'm doing the multiplayer part through GameCenter.
This is how the ...
5
votes
2answers
2k views
How to make animated buttons in a menu with Cocos2d?
How do I make animated menus with cocos2d, I just want to animate the buttons and not the entire scene. Effects I look for is flipping buttons (like the back of the button is the next menu), buttons ...
8
votes
2answers
439 views
What are the restrictions of 3g online games
I am looking into make a 3g online multiplayer game for the iphone. Multiplayer is my main focus but I have noticed all game apps require wi-fi. Dose anyone know if this is simply an issue with the ...
7
votes
4answers
4k views
Updating OpenGL ES 1.1 based iPhone game to use Open GL ES 2.0
I'm fairly new to anything OpenGL in general. I've made an OpenGL ES 1.1 based 2D iPhone game by working from sample code. I'm under the impression that OpenGL ES 2.0 is substantially different from ...
6
votes
1answer
481 views
How to create art assets for a 3d avatar editor
I am currently prototyping an idea for an iPhone game. I'd like to create an avatar editor inside the game so that the player can create a 3d avatar face and modify certain features (using slider ...
4
votes
2answers
147 views
Guitar hero clone and music
I am an indie game developer and I am doing a game similar to guitar hero. I am using tracks composed by musicians and I contacted them to sing a licensing contract. As is my first indie project I ...
3
votes
4answers
3k views
What 2D engine can I use to port my flash game to iOS and Android?
I would like to port my 2D flash game to Android and iOS. Is there any cross platform engine you could recommend? Corona is the only promising one I have found so far.
1
vote
3answers
2k views
How to detect which edges of a rectange touch when they collide in iOS
I'm creating a basic "game" in iOS 4.1. The premise is simple, there is a green rectangle ("disk") that moves/bounces around the screen, and red rectangle ("bump") that is stationary. The user can ...
0
votes
2answers
2k views
What fluid simulation system is used in iPhone games?
Does anybody know what kind of system developers are using for fluid simulation in iPhone games? It doesn't seem like they're using a Navier-Strokes simulation to me.
0
votes
5answers
1k views
How do I approach large companies if I have a killer mobile game idea?
I have an idea for a game that has potential, but I'm not a programmer.
How do I tell this to development companies without having my idea stolen? All I want from the company is for somebody to ...
0
votes
2answers
390 views
iphone 3d library with physics
are there any light 3d iphone libraries that must have:
Physics ( ragdoll physics )
3D scene graph
Advanced lighting (lightmapping and stuff)
Sound engine
Ability to import 3D model from blender, 3d ...
4
votes
1answer
322 views
Organize a game set
I'm developing a endless running game and I'm not really sure on how to make the set. The first approach was to make a BIG set like 10240x3072 pixels so that we have a nice portion of set. After ...
4
votes
2answers
574 views
How to design a leaderboard?
This sounds like an easy thing but when I considering the following
Many players
Some have played many games and some just started
Different type of statistics
On what information should the ...
4
votes
3answers
1k views
Using Flash in CS5 for iOS
So now that the restrictions are lifted from the third party developer by Apple. And the new packager for iPhone for Flash in CS5 is available for download. How much efficient it can be to develop a ...
3
votes
2answers
312 views
Creating 2D waveform for Cocos2d game
I'd like to have a Waveform in my iPhone game that I am developing using Cocos2d v2.0.
That's the ideal wave I'd like to achieve. A simpler wave which I would still be happy with is this one.
...
3
votes
2answers
785 views
How do you save and load settings for an iOS game?
I've read a few beginning iPhone game programming books, and they've helped tremendously in my education and advancement in creating a few simple games, but of all the books I've read, there doesn't ...
3
votes
1answer
389 views
How can I spawn monsters at random locations?
I made a little 2D shooter game for my iPhone. I want monsters to spawn at random locations.
But I don't have any clue where to start to make them spawn.
I already made the monster image and ...
3
votes
2answers
485 views
Texture artifacts on iPad
I'm porting an iPhone game to the iPad. When I move textures "quickly" (5.0 pixels every update at a rate of 60 Hz) I start to see little "artifacts" or remnants of where the texture used to be. I'm ...
2
votes
2answers
2k views
How do I create a sky box with OpenGL ES 2.0?
Can you give me hint to any good sky box example in OpenGL ES 2.0? I have found only OpenGL and does not work for me.
I am doing it this way:
Initialization:
glUseProgram(m_programSkyBox.Program);
...
1
vote
2answers
251 views
How can I make a rectangle to an irregular shape?
I used masking for breaking an image into the below pattern. Now that it's broken into different pieces I need to make a rectangle of each piece. I need to drag the broken pieces and adjust to the ...
0
votes
0answers
106 views
Detect Sprites, they are in Shape or Not which random draw in Cocos2d
I have searched a lot on web and found some of help ful links as exact my question.
Link 1 Link 2
But still i am not success to achieve this,
i have done some of code lines, as like draw line by ...
-1
votes
1answer
91 views
Location-based mobile game without data plan
I'm in the planning phases of a mobile-based game that depends heavily on tracking your location (think FourSquare). The main problem I have is storing and tracing location.
If a user has a phone ...