The iPhone smartphone designed by Apple Inc. The first iPhone was introduced on January 9, 2007. The iPhone runs on the iOS platform and can download and install applications from the iTunes app store.
4
votes
0answers
173 views
How to support all iOS device screen sizes / resolutions in my game
I made this game. Right now the game supports all iOS devices except iPhone 5.
The definition of each level of the game is kept in a plist. The creation of each level is done through a graphical ...
0
votes
1answer
39 views
OpenGL ES - write code in Windows
Is it possible to write application using OpenGL ES 2.0 "emulator" from AMD (AMD OpenGL ES SDK) and then use the same code (compile again, of course) in my iOS / Android / Whatever application ? The ...
1
vote
0answers
48 views
Finding iOS indie developers to promote?
we created a discovery service at for iOS apps. we only show top apps (rated 4 stars or better) and ones that recently went free. our other main twist is making it fast to scroll through the different ...
1
vote
3answers
566 views
How do I get a Rigged 3D Model made in blender to display and animate on the iPhone?
I have a rigged model in blender of a man walking, I would like to know how to get this to display and animate on the iPhone and if their is a good free game library out their that lets me do it (even ...
1
vote
1answer
562 views
Help with Collision of spawned object(postion fixed) with objects that there are translating on screen
Hey guys I am creating a game using Corona SDK and so coding it in Lua.
So there are 2 separate functions,
To translate the hit objects and change their color when they are tapped
The link below ...
9
votes
3answers
10k views
Fastest way to draw quads in OpenGL ES?
I am using OpenGL ES 2.0
I have a bunch a quads to be drawn, would love to be able to have to pass only 4 vertices per quad as if I were using GL_QUADS, but basically I just want to know the best way ...
3
votes
4answers
5k views
What are the pros and cons of GameSalad versus Cocos2D?
I am currently using the Cocos2D framework for creating my game but I just happened to come across GameSalad and was amazed by this video.
GameSalad claims to allow you to create games without ...
4
votes
3answers
269 views
Are July and August bad months to release an iPhone game? [closed]
After one year of indie game development I end my development cycle in summer time. I spoke recently with a marketing advisor and I was told me that I should never release something over the summer as ...
2
votes
1answer
702 views
How to move an UIView along a curved CGPath according to user dragging the view
I'm trying to build a interface that the user can move his finger around the screen an a list of images moves along a path. The idea is that the images center nevers leaves de path.
Most of the ...
0
votes
0answers
36 views
Rendering Texture Quad to Screen or FBO (OpenGL ES)
I need to render the texture on the iOS device's screen or a render-to-texture frame buffer object. But it does not show any texture. It's all black.
(I am loading texture with image myself for ...
1
vote
5answers
867 views
Cocos 2D - Hold down CCMenuItem
I am using the following code to move a CCSprite left and right.
-(id)init{
CCMenuItemImage * moveLeftButton = [CCMenuItemImage itemFromNormalImage:@"Move Left Button.png" selectedImage:@"Move ...
3
votes
1answer
136 views
How to sync game tick in peer to peer game?
I am making a 2-player iphone action game using a synchronization service (in this case Firebase). The service allows state syncing through the internet, but I have to execute all game logic on the ...
0
votes
1answer
138 views
Changing location after CommitAnimations
I'm using the following code to move a UIImageView:
shootImg.image = [UIImage imageNamed:@"Projectile Left 1.png"];
[UIView beginAnimations:nil context:nil];
shootImg.center = ...
12
votes
8answers
3k views
Can we develop a game for iPhone on Windows platform?
Is it possible by any means to have a game developed for iPhone using the iPhone sdk on Windows?
1
vote
1answer
86 views
Tutorial to port XNA game to MonoGame on iOS?
Are there any good tutorials to convert a current XNA game to work iOS using MonoGame?
0
votes
1answer
74 views
Correct version of Chipmunk for new iOS developer to get?
Having trouble deciding between Chipmunk Indie and Chipmunk Pro. Which one is the best for a new iOS developer.
2
votes
3answers
101 views
Determining which edge a collision occurred on in a platformer
First of all, this will be Open Source, and you will be mentioned for the help.
We've been programming a Super Mario Remake for the iPhone with Cocos2d for school.
It looks pretty great, and we ...
-5
votes
1answer
861 views
Which programming language is used to develop an app in corona?
What is Corona & Which programming language is used to develop an application in corona?
What physics Engine is corona using?
and any other information that is absent in their site?
0
votes
1answer
19 views
Calling CCRepeaForever on CCLabelTTF Makes Label Not Show Up
I have a CCLabelTTF in the top right hand corner of the view.
-(void)scrollScoreLabelAndMonkey{
scoreLabel = [CCLabelTTF labelWithString:@"0000" fontName:@"Marker Felt"
fontSize:30 ];
...
0
votes
1answer
28 views
Set texture of a LHSprite that is loaded from LevelHelper
How do i set the image/texture of an LHSprite that is loaded into xCode using levelHelper & spriteHelper?
I am using sprite sheets. So i tried to load the image the old fashioned way using ...
13
votes
7answers
3k views
What are effective marketing strategies for iPhone games?
So, long story short, some days ago I published an iPhone game, I think the game wasn't that bad tbh, and still I got only 10 sells at $0.99.
Are they any publishers, sponsors, or distributors to ...
0
votes
1answer
77 views
Cocos 2d move CCsprite in array of points [closed]
I need a CCsprite to move to the points in my array those points will form a circle.I know to move CCsprite but my app crashes when i make it to move in array of points. Help me where i am making ...
1
vote
1answer
123 views
Sound Delay With AVAudio Player
I'm using the following code in my viewDidLoad to load a sound:
NSURL * url = [NSURL fileURLWithPath:
[NSString stringWithFormat:@"%@/Moto - Hit Sound.mp3",
[[NSBundle mainBundle] ...
0
votes
0answers
43 views
Catching an object from sky in Cocos2d and Box2d world
My world has a gravity of -9.8 and there are KDynamicBodyType bodies falling from the sky. At the bottom there is a PhysicsSprite with KinematicBodyType. I want the PhysicsSprite to be able to catch ...
18
votes
5answers
9k views
Packaging HTML5 games as applications for iPhone/Android
Is it possible to package HTML5 game for iPhone and Android as an application or has it to be accessed through a browser?
12
votes
5answers
2k views
Tools for generating texture atlases/sprites from source images? [closed]
Is there an industry standard file format for texture atlases?
What are the apps that take a directory of images and turns it into a texture atlas png and a text file describing what's on it?
This ...
7
votes
4answers
4k views
Updating OpenGL ES 1.1 based iPhone game to use Open GL ES 2.0
I'm fairly new to anything OpenGL in general. I've made an OpenGL ES 1.1 based 2D iPhone game by working from sample code. I'm under the impression that OpenGL ES 2.0 is substantially different from ...
0
votes
0answers
41 views
How to select a show and select weapon on touch a bubble that changes continuously weapons! [closed]
hello i need to select a weapon from a floating bubble that changes weapon inside in it !
Bubble must show 2 weapons changing randomly until user taps to gain the weapon
(This lets user gain any bonus ...
1
vote
0answers
80 views
iPhone GLSL shader dynamic branching issue
I am trying to pass an array of vec3 as uniform and then iterate through them on each pixel. The size of array varies on situations so I can't make the loop with constant number of iterations. ...
0
votes
0answers
38 views
Image is displaying in inverse order cocos2d
I am drawing image in cocos2d using opengl call but image is displaying inverse order, i faced same problem previously that time i used to change value of CC_TEXTURE_NPOT_SUPPORT to 1 from 0 in ...
2
votes
0answers
101 views
Displacement Mapping opengl-es
I need to do an application similar to this Morfo. And I posted a question here where the answer states the solution is "Displacement Mapping" . And I googled this to do it in opengles. I couldnt get ...
0
votes
0answers
57 views
Draw mesh on 2d image in cocos3d [closed]
Hi friends I want to draw mesh on 2d image as shown in this image, below I have given code, but application is crashing and no error message is displaying...so facing difficulty to identify the ...
0
votes
1answer
143 views
Using 4096*4096 background image in uinty tk2d
I am new to Unity and I am developing a game using unity its a 2d game i am using tk2d framework. I have a big background image(4096*4096) how can I load this background so only visible part of the ...
0
votes
1answer
293 views
Create cylinder using OpenGL-ES [closed]
I want to draw cone using OpenGL ES I have gone through many links to draw cylinder but I don't have any idea or approach to draw the cylinder. I've seen the gluCylinder function for OpenGL, but no ...
1
vote
0answers
40 views
iSGL3D Occlusion Culling
I was testing a cool 3D Scene Graph Library called iSGL3D. Since I found some functions called alpha culling for displaying partly hidden objects (making the ones in front transparent). I was ...
2
votes
5answers
5k views
Best way to learn iphone game development? [closed]
I know php and some python, but not much c. Where should I start to learn iphone game development? Is there some recommended books/tutorials for beginners? I'm looking at using cocos2d but I'm open to ...
0
votes
0answers
32 views
Make a layer over an image and adjust its co-ordinates by touch
I need to make a layer over an image and adjust the layer to fit to image and get its co-ordinates of the layer.
I need to adjust the layer by touch and pinch.
The sample image is as below. I need ...
3
votes
0answers
69 views
Rotate an image and get back to its original position - opengles glkit
I need to rotate an image in opengles GLkit and get it back to its original position in GLkit.
rotation += 5;
_modelViewMatrix = GLKMatrix4Rotate( _modelViewMatrix, GLKMathDegreesToRadians(5), 1, 0, ...
1
vote
2answers
385 views
OpenGL ES multiple indices
I need suggestions for the best method of acheiving what I am trying to do:
-Using either OpenGL ES 1.x or 2.x
I need to pass a bunch of vertices to the GPU. Each one has 3 attributes: Position, ...
1
vote
1answer
212 views
OpenGL ES screen to world coordinate
I am currently attempting to convert my screen coordinates to world coordinates, to be able to interact with objects. I am using glm and unProject to try and achieve this, so far this is my code:
...
4
votes
2answers
96 views
Should I target a mobile phone or simulation tools are good enough?
I'm starting mobile development, and I would want to know if it's necessary to target a specific smartphone, or nowadays one can run a simulation that will provide accurate data of how the game will ...
1
vote
4answers
110 views
How to get a large quantity of photographs in an app while being memory efficient??
There have been a lot of word games (apps) lately and some use graphics but others use photographs and I was hoping that someone could explain how these games manage to get so many photos in an app ...
0
votes
0answers
78 views
cocos2d - exclude GUI layer transformation
I have a game layer that should be pannable and pinchable and a GUI layer as an overlay that's excluded from the transformations. I added the pinch and pan gesture recognizer to the view and set the ...
1
vote
1answer
59 views
Issues with background coordinate configuration in objective c with runAction?
In my game I want to have two backgrounds going one after the other creating a continuous loop moving to the left. However, right now one goes, and the other does not follow it.
Here's what I ...
8
votes
4answers
557 views
As an Android dev, what should I keep in mind for porting to iPhone?
As an Android game developer, what should I keep in mind while developing my game if I ever wanted to cross-platform the game to the iPhone? Any strategies, tips, etc. on porting to both of these ...
6
votes
3answers
268 views
OpenGL ES 1.1 - How to batch draw particles with different translations?
Assuming that I've combined all of my vertex data for many particles into a single array, how would I batch draw all of those particles in a manner that preserves their unique translations?
Any code ...
0
votes
2answers
92 views
Is it better to import photoshop files or illustrator files into flash? [closed]
I was wondering what would be better to import into flash for when I animate.
My intention is to animate my characters and objects and then export as a png sequence and make a sprite sheet then take ...
9
votes
3answers
1k views
Is it worth supporting iOS 3.x or iPhone 3G devices anymore when developing a game?
Is it still worth it for a game developer to try and support older devices: iPhone 3G and earlier or to support older OS: iOS 3.x and earlier?
Or is it recommended to make use of OpenGL ES 2.0 ...
3
votes
1answer
114 views
Collision Filtering in Box2D
I have four bodies in my Box2D World. Each are polygon shape, with some physics parameters.
Now when the game start, I need one of the bodies from the World (BodyA) to not be allowed to collide with ...
0
votes
0answers
110 views
Detect Sprites, they are in Shape or Not which random draw in Cocos2d
I have searched a lot on web and found some of help ful links as exact my question.
Link 1 Link 2
But still i am not success to achieve this,
i have done some of code lines, as like draw line by ...


