1) First I have added the Particle Folder from the Ogre SDK (contains Smoke.particle). 2) Added the Smoke.material And smoke.png and smokecolors.ong. 3) After this I added the Plugin = ...
I have been investigating various 3d engines for iPhone/iPad development and have mostly decided to use Ogre3d. I have got the SDK, the iPhone dependancies, built and run the SampleBrowser project on ...