3
votes
1answer
214 views

How to sync game tick in peer to peer game?

I am making a 2-player iphone action game using a synchronization service (in this case Firebase). The service allows state syncing through the internet, but I have to execute all game logic on the ...
0
votes
3answers
2k views

How to make game sessions like “with friends” games?

I want to make a game like "words with friends" or "chess with friends" or "Draw Something" or any of the other online multiplayer type games that are based around friends having game sessions with ...
-2
votes
2answers
295 views

Is it possible to have a cross platform multiplayer game on iOS?

Does Apple allow socket programming? I figure if I am able to send and receive UDP packets (at least over wifi) the possibility is there.
6
votes
1answer
3k views

Network client-server message exchange and clock synchronization help

i'm doing a fast paced physics game that is a table hockey. With two mallets and one puck. The game runs on iphone / ipad and i'm doing the multiplayer part through GameCenter. This is how the ...
2
votes
1answer
173 views

How can I create a smooth simulation for a fast-paced, multiplayer table hockey game?

I'm adding multiplayer to an iPhone game that we have in our company. It's a sort of 'table hockey' game, with a puck and two mallets. It's a pretty fast game, so I need a smooth experience at both ...
5
votes
1answer
195 views

what are the networking features available in iphone?

So far I couldn't find anything on google so I'm asking here: I need to connect two iphones or more to each other for a multiplayer game, what features does iphone api provide? is there some kind of ...
4
votes
1answer
2k views

Client/Server networking for mobile games

I am currently considering the pros and cons of two different approaches for networking an Android game. First, I will specify some details about the game and its requirements, and then I will ...
2
votes
2answers
917 views

The best way to communicate between multiple iPhones/iPads in a card game

I have been looking around for information about this topic but not found what i need. Here is the scenario, i am planning a card based game (cocos2d) where the idea is that up to four players should ...
5
votes
1answer
189 views

How to test a network game on a mobile device

I am looking to test a network game with say, 10 or more users, on a mobile device. Think of it like an MMO with a lot less users. (Assuming I can get 10 running, I'd test for more users later) The ...
2
votes
3answers
1k views

Help comparing Cocos2d and Unity3d for this project [closed]

I will not go into details, but I would like to hear your opinions about this: Essentially, my project will be a 2d game, with lots of complex levels, where some might be simple and others might be a ...
8
votes
2answers
460 views

What are the restrictions of 3g online games

I am looking into make a 3g online multiplayer game for the iphone. Multiplayer is my main focus but I have noticed all game apps require wi-fi. Dose anyone know if this is simply an issue with the ...
1
vote
2answers
1k views

How to connect two Iphone/ipod/ipads for gameplay over local wifi network?

I would like to add the option to play against another person over my wifi network in my pong game. How do I make this happen? Also, I would like to know how to be able to have 4 players at the same ...