Tagged Questions
-1
votes
0answers
31 views
How to make askew slope image(b2body) in Box2d?
I am new in Box2d and learning myself. I am learning Box2d from here http://www.box2d.org/manual.html#_Toc258082972
I want to make a body and want to give b2body a angle so that it will look like ...
0
votes
1answer
17 views
Calling CCRepeaForever on CCLabelTTF Makes Label Not Show Up
I have a CCLabelTTF in the top right hand corner of the view.
-(void)scrollScoreLabelAndMonkey{
scoreLabel = [CCLabelTTF labelWithString:@"0000" fontName:@"Marker Felt"
fontSize:30 ];
...
0
votes
1answer
59 views
Cocos 2d move CCsprite in array of points [closed]
I need a CCsprite to move to the points in my array those points will form a circle.I know to move CCsprite but my app crashes when i make it to move in array of points. Help me where i am making ...
0
votes
1answer
20 views
Set texture of a LHSprite that is loaded from LevelHelper
How do i set the image/texture of an LHSprite that is loaded into xCode using levelHelper & spriteHelper?
I am using sprite sheets. So i tried to load the image the old fashioned way using ...
-2
votes
0answers
29 views
What to choose? [closed]
I am so stuck on what to choose, I want to create a game like vector (run and jump game with multiple levels)
From what I've read i may use:
Kobold2D
Cocos2D w/ Box2D (which involves learning a bit ...
0
votes
0answers
40 views
How to select a show and select weapon on touch a bubble that changes continuously weapons! [closed]
hello i need to select a weapon from a floating bubble that changes weapon inside in it !
Bubble must show 2 weapons changing randomly until user taps to gain the weapon
(This lets user gain any bonus ...
0
votes
0answers
36 views
Image is displaying in inverse order cocos2d
I am drawing image in cocos2d using opengl call but image is displaying inverse order, i faced same problem previously that time i used to change value of CC_TEXTURE_NPOT_SUPPORT to 1 from 0 in ...
2
votes
0answers
89 views
Displacement Mapping opengl-es
I need to do an application similar to this Morfo. And I posted a question here where the answer states the solution is "Displacement Mapping" . And I googled this to do it in opengles. I couldnt get ...
0
votes
0answers
43 views
Draw mesh on 2d image in cocos3d [closed]
Hi friends I want to draw mesh on 2d image as shown in this image, below I have given code, but application is crashing and no error message is displaying...so facing difficulty to identify the ...
0
votes
1answer
210 views
Create cylinder using OpenGL-ES [closed]
I want to draw cone using OpenGL ES I have gone through many links to draw cylinder but I don't have any idea or approach to draw the cylinder. I've seen the gluCylinder function for OpenGL, but no ...
0
votes
0answers
27 views
Make a layer over an image and adjust its co-ordinates by touch
I need to make a layer over an image and adjust the layer to fit to image and get its co-ordinates of the layer.
I need to adjust the layer by touch and pinch.
The sample image is as below. I need ...
3
votes
0answers
63 views
Rotate an image and get back to its original position - opengles glkit
I need to rotate an image in opengles GLkit and get it back to its original position in GLkit.
rotation += 5;
_modelViewMatrix = GLKMatrix4Rotate( _modelViewMatrix, GLKMathDegreesToRadians(5), 1, 0, ...
1
vote
1answer
165 views
OpenGL ES screen to world coordinate
I am currently attempting to convert my screen coordinates to world coordinates, to be able to interact with objects. I am using glm and unProject to try and achieve this, so far this is my code:
...
4
votes
0answers
143 views
How to support all iOS devices in my game
I made this game. Right now the game supports all iOS devices except iPhone 5.
The definition of each level of the game is kept in a plist. The creation of each level is done through a graphical ...
1
vote
1answer
132 views
iOS game integrated with Facebook - Random game
How could I implement a random game for iOS via Facebook. I registered my game with Facebook and done everything so far... Can Facebook do such a thing?
EDIT
I connected my app to Facebook, I can ...
3
votes
4answers
306 views
Benefits of upgrading from OpenGL ES 1.1 to 2.0 on iOS
I have an animated 3D iPhone game that I first wrote using OpenGL ES 1.1 in late 2009.
After many updates to the rest of the game, the OpenGL ES 1.1 code still runs fine under iOS 6, but I'm ...
0
votes
0answers
30 views
how do stack the UIImage together and wavering or swing?
i will like to know how do this app stack up uiimage and wavering in UIKit.
i am following this http://stackoverflow.com/questions/13589392/xcode-using-a-uiimageview-subclass-with-nstimers
to have ...
0
votes
2answers
255 views
Which platform (server) use for turn based card game?
My game will do next:
Dealing 4 cards to every player
Random player is turning over 1 card, after him another (which has
seen card of previous player) and etc.
On the end player with the highest ...
6
votes
3answers
258 views
OpenGL ES 1.1 - How to batch draw particles with different translations?
Assuming that I've combined all of my vertex data for many particles into a single array, how would I batch draw all of those particles in a manner that preserves their unique translations?
Any code ...
2
votes
1answer
389 views
Bad FPS for smaller size (OpenGL ES with SDL)
If you saw my other question, well, there is still a little problem:
Click here to watch on youtube
Basically, the frame rate is very bad on the actual device, where for some reason the animation is ...
3
votes
4answers
239 views
What is technical specs for iOS platform for a game?
I would like to know when a contractor ask you for a technical specs for iOS platform of a game, what's the description that you should give back to him?
5
votes
3answers
531 views
How to protect Lua scripts in IOS game?
I'm developing an iOS game and was considering putting level info and monster info in a Lua script for ease of use. However, since I'm using Game Center for multiplayer I'm concerned users will ...
0
votes
1answer
132 views
Make game for iPhone only [closed]
From the beginning of development on my game I was hoping to release it as a universal app, but the gameplay simply doesn't work as well on the iPad. Also, it was designed to work on the iPhone ...
10
votes
2answers
451 views
$0.99 or Free with Virtual goods - Revenue Model for mobile games
I'm trying to decide between a paid game and a free to play game. Is there research on the pros and cons of each one. I would really appreciate some concrete data on this and not just opinions. This ...
4
votes
1answer
624 views
Updating games for iOS 6 and new iPhone/iPod Touch
Say I have a game that runs full-screen on iPhone 4S and older devices. The balance of the game is just right for the 480 x 320 screen and associated aspect ratio. Now I want to update my game to run ...
5
votes
1answer
486 views
iOS Game Center - Quit turn-based games for previous version of app
I have a game on the iOS App Store that uses Game Center for turn-based multiplayer (GKTurnBasedMatch). I recently updated the app with a new game mode and I had to change the network protocol for ...
1
vote
1answer
685 views
Correct use of VAO's in OpenGL ES2 for iOS?
I'm migrating to OpenGL ES2 for one of my iOS projects, and I'm having trouble to get any geometry to render successfully. Here's where I'm setting up the VAO rendering:
void bindVAO(int ...
-2
votes
1answer
504 views
How change the size of sprite in cocos2d?
I want to change the scale of sprite like a paper in 'Paper Toss' game.
'Paper Toss' is the game is available on the App store. I want to make a sprite like a paper and change the scale of sprite ...
0
votes
1answer
68 views
Correct version of Chipmunk for new iOS developer to get?
Having trouble deciding between Chipmunk Indie and Chipmunk Pro. Which one is the best for a new iOS developer.
0
votes
3answers
350 views
Is it legal to use the name of an existing game?
I'm planning on creating an iPhone game titled "Guess Who!". I know there is already a board game with the same title (linked here) so I'm wondering it is legal for me to use this title for my game. ...
0
votes
1answer
300 views
Extra fire simulation on iPad device
I have with me an iOS app for iPad which creates a few fire simulations over a png.Well,its working well exactly how we wanted it but when we are testing it on a device,we get an extra fire ...
4
votes
1answer
321 views
Organize a game set
I'm developing a endless running game and I'm not really sure on how to make the set. The first approach was to make a BIG set like 10240x3072 pixels so that we have a nice portion of set. After ...
4
votes
1answer
295 views
Is developing for non-retina iPod Touch/iPhones still worth it for deployment?
We're a couple of guys making games for iPod Touch and iPhone. I personally have an iPhone 4 with the retina display and I'll be using this as my main test device. I have an opportunity to purchase a ...
0
votes
1answer
99 views
Help figuring out how to build for the iOS Unit3D
So currently I'm exporting my game strictly for testing to the iOS (iPad.)
I don't own a Mac, so I'm having my client make a build from his Mac, but that means I need very specific instructions for ...
0
votes
0answers
439 views
C++ Framework for iOS [closed]
I am looking for a simple and easy C++ framework for iOS. Specifically, what I want it to wrap in a C++ API:
Simple GUI system
2D Graphics
User touch input and accelerometer
Networking (UDP sockets)
...
0
votes
1answer
226 views
How to load a text file from a server into iPhone game with AS3 in Adobe AIR?
Im creating an iPhone game with Adobe AIR, and I want to be able to load a simple text msg into an dynamic text box on the games front screen from my server (and then be able to update that text file ...
4
votes
2answers
244 views
Can I do iPhone game dev on iPod touch?
I do not want a mobile phone, but are there any issues I'd run into by developing games on an iPod for iPhone?
2
votes
0answers
557 views
Opening URL in browser using C++ with cocos2d-x in iOS [closed]
I'm banging my brain against the wonderful lib xport that is cocos2d-x from the original cocos2d iOS library.
What I want to ask is how to open a web link in the safari browser? I don' know how to ...
1
vote
1answer
207 views
Is there an AIR native extension to use GameCenter APIs for turn-based games?
I'm planning a turn based game using the iOS 5 GameCenter (GameKit) turn-based functions. Ideally I would program the game with AIR (I'm a Flash dev), but so far I can't seem to find any already ...
-2
votes
2answers
268 views
Is it possible to have a cross platform multiplayer game on iOS?
Does Apple allow socket programming? I figure if I am able to send and receive UDP packets (at least over wifi) the possibility is there.
5
votes
1answer
714 views
GameCenter turn based central server
I'm a tad confused about the turn based option with iOS5. Does this take care of everything needed to make a multiplayer turn based game?i.e all the game turn data is stored with apple or do I need to ...
1
vote
1answer
1k views
Cocos2D - How to move sprite on the X axis, using the accelerometer
I'm trying to make a vertical shooter, using Cocos2D and a few tutorials. Unfortunately, most tutorials only show how to make an horizontal shooter.
Still, I tried to adapt the code from a horizontal ...
2
votes
1answer
759 views
Making filled circles in cocos2d
How can you make filled-in circles in cocos2d? I understand you have to create a new method, but I don't really understand how it works/how to do it. Could someone please provide maybe an example or ...
-1
votes
1answer
210 views
Need ideas on how to give my levels structure
I am making an iOS game for a project at school. It is going to be a tiny bit like Fruit Ninja, as in it will have different things on the screen, and when you hit them, they die, and you get points. ...
2
votes
2answers
584 views
Efficient Bullet Firing Class
I've been struggling with this for a while. I have been trying to create a bullet pool class for a game I have made that doesn't cause a significant fps drop.
I have tried creating a bullet pool ...
9
votes
5answers
3k views
Developing for iOS on Linux
I am looking for an engine or library to develop a game for iOS on Linux.
High level, low level, GUI, no GUI, does not matter too much. I am really looking for anything.
I'm not actually talking ...
2
votes
3answers
5k views
What are the pros and cons of GameSalad versus Cocos2D?
I am currently using the Cocos2D framework for creating my game but I just happened to come across GameSalad and was amazed by this video.
GameSalad claims to allow you to create games without ...
2
votes
1answer
5k views
cocos3d versus Unity for simple IOS 3D games?
Wondering if anyone here happens to have experience in doing some simple 3D based games/apps for IOS, using cocos3d & Unity and could give some pointers....questions I have are:
GENERAL
1) It ...
4
votes
1answer
1k views
Can you embed a Unity3d mobile project into an existing native mobile app?
I am creating an application for both Android and iPhone that will have a few mini games in it. I would like to create the non game section in native Android and iPhone. My question is, is it possible ...
7
votes
2answers
1k views
How well does Unity 3d work for both Android and iPhone?
First off this question might be a bit broad so I apologize if it is. I am really just looking for peoples experiences and personal knowledge on the subject. I am looking to create a game for both ...
