0
votes
0answers
29 views

Best tools to make game graphics for iOS games [closed]

I want to make game graphics that are smooth not pixelated, kinda like vector graphics and I will need to use it in iOS games. I am not that experienced in creating graphics so I looked here and no ...
1
vote
1answer
519 views

How to make a Sprite using CoreGraphics iOS - Cocos2d-iPhone

I'm trying to make a sprite that uses the graphics that are made with core graphics. I cant seem to find anything to explain how to make shapes using core graphics to create a sprite to use in ...
3
votes
1answer
1k views

Correct use of VAO's in OpenGL ES2 for iOS?

I'm migrating to OpenGL ES2 for one of my iOS projects, and I'm having trouble to get any geometry to render successfully. Here's where I'm setting up the VAO rendering: void bindVAO(int ...
2
votes
3answers
345 views

Optimizing graphics for an iOS flash game

A friend of mine and myself are working on a flash developed iOS (and later Android) puzzle board game. He's a developer and I'm a designer/developer so (no surprise) we have different points of view. ...
6
votes
2answers
1k views

Getting the number of fragments which passed the depth test

In "modern" environments, the "NV Occlusion Query" extension provides a method to get the number of fragments which passed the depth test. However, on the iPad / iPhone using OpenGL ES, the extension ...
8
votes
2answers
730 views

If you are a solo programmer, how do you manage the graphics artistry part?

If you are a solo programmer creating a game, what do you do for the graphics and art part? Should I work with graphics artist to draw the characters and the environment? I don't know how to draw ...