I'm trying to make a sprite that uses the graphics that are made with core graphics. I cant seem to find anything to explain how to make shapes using core graphics to create a sprite to use in ...
I'm migrating to OpenGL ES2 for one of my iOS projects, and I'm having trouble to get any geometry to render successfully. Here's where I'm setting up the VAO rendering: void bindVAO(int ...
A friend of mine and myself are working on a flash developed iOS (and later Android) puzzle board game. He's a developer and I'm a designer/developer so (no surprise) we have different points of view. ...
In "modern" environments, the "NV Occlusion Query" extension provides a method to get the number of fragments which passed the depth test. However, on the iPad / iPhone using OpenGL ES, the extension ...
If you are a solo programmer creating a game, what do you do for the graphics and art part? Should I work with graphics artist to draw the characters and the environment? I don't know how to draw ...