Tagged Questions
2
votes
1answer
161 views
How to create a 2D ocean effect in cocos2dx and box2d for iphone, android, windows phones
Currently my game needs a top ocean view. Can this ocean effect done using box2d? or should I dive into write my own physics (liquid/water simulation). Ideas and suggestions are welcome.
3
votes
9answers
861 views
How do I create a game that runs on Windows, iOS and Android?
I use C++ to create windows games and now I want to step into another other OS like Android or iOS. I'm totally familiar with C++ so I tried to create app for iOS using objective C it was working ...
0
votes
0answers
440 views
C++ Framework for iOS [closed]
I am looking for a simple and easy C++ framework for iOS. Specifically, what I want it to wrap in a C++ API:
Simple GUI system
2D Graphics
User touch input and accelerometer
Networking (UDP sockets)
...
2
votes
0answers
559 views
Opening URL in browser using C++ with cocos2d-x in iOS [closed]
I'm banging my brain against the wonderful lib xport that is cocos2d-x from the original cocos2d iOS library.
What I want to ask is how to open a web link in the safari browser? I don' know how to ...
6
votes
1answer
771 views
Is the STL efficient enough for mobile devices?
When it comes to mobile game development on iOS and Android NDK, some developers write their own C++ containers, while others claim that STL is more than adequate for mobile game development (For ...
16
votes
5answers
2k views
Can I develop games for mobile platforms in C++?
I have a good grasp in C++ and C and have also experience developing AAA game using C++.
Now, I'm shamelessly thinking to dive into mobile game development either in iOS or Android. Unfortunately, I ...
12
votes
5answers
13k views
Objective-C or C++ for iOS games?
I'm pretty confident programming in Objective-C and C++, but I find Objective-C to be somewhat easier to use and more flexible and dynamic in nature.
What would be the pros and cons when using C++ ...
