iOS is an operating system for mobile devices created by Apple Inc. It runs on the iPhone, iPad, and iPod touch.
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0answers
1 views
Tutorial to port XNA game to MonoGame on iOS?
Are there any good tutorials to convert a current XNA game to work iOS using MonoGame?
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1answer
55 views
How to store NPC movement data?
In my 2D tile-based game, I have NPCs that move around on a fixed path. I am putting the information about the NPCs in a .plist file that is loaded on startup. The thing is, I'm not sure how to format ...
-1
votes
0answers
82 views
Should I use Java, HTML5, or Unity 3D for my Game? [closed]
I am developing a game and I would like the game to be available on the iPad, Android Tablets, Mac, and Windows. I've already began developing the game in Java, which will ensure support for the ...
-1
votes
0answers
32 views
What are the best UI middleware solutions for iOS games? [closed]
Would like to know whether there are any middleware UI solutions for iOS games.
-2
votes
0answers
25 views
make large scale network card game for Andriod and IOS [closed]
If I want all andriod and ios players are in one single network and , which software is needed for development on clients and server?
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votes
0answers
18 views
Gesture recognition libraries or some advices
Apple provides these classes to recognize user gestures:
Tapping (any number of taps)
UITapGestureRecognizer
Pinching in and out (for zooming a view)
UIPinchGestureRecognizer
Panning or dragging
...
0
votes
3answers
123 views
Hardcore or casual? Help me understand please
I am working on an easy casual physics puzzle on iOS for kids and thought of this question.
In my honest opinion casual kids games must have simple gameplay - one tap or command for a step, several ...
3
votes
2answers
75 views
OpenGL ES 2.0: Enabling hi-res on iOS
I created an empty iOS project and then added a custom GLView class which is then added to AppDelegate. I have following questions:
1) How do I enable hi-res retina mode on iPhone 4? Currently I am ...
-1
votes
0answers
34 views
How to make askew slope image(b2body) in Box2d?
I am new in Box2d and learning myself. I am learning Box2d from here http://www.box2d.org/manual.html#_Toc258082972
I want to make a body and want to give b2body a angle so that it will look like ...
2
votes
0answers
30 views
Cinema 4D to Android and IOS SDK
how can i convert Cinema 4D animation or models to use in games for android and IOS SDK?
or what kind of format is required for SDK games?
if i make a dancing character, do i need to make separate ...
3
votes
1answer
56 views
Saving data across same game in multiple devices [closed]
Is there any library or something that works like iCloud but for different operating systems (Android, IOS, Windows Phone) that allow me to save game data to cloud and open the game data from another ...
-4
votes
0answers
44 views
Sprite blink while move [cocos2dx - ios] [closed]
I have big image (500x500), it moves across screen and blinks while moving. (debug on device)
Anybody help me
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votes
0answers
42 views
OpenGL ES 2.0 - Rendered texture is blank [closed]
I am attempting to render to a texture, then render the texture to the screen, but it always seems to be blank no matter what I do. Can you guys take a look for me and see what I am missing here?
The ...
-1
votes
0answers
31 views
Leaderboard management with iOS and Facebook SDK [closed]
I'm developing a game for iOS with Facebook connection, and I want to put a leaderboard for each level of my game. I want to know if someone could recommend me a way to deal with this, like a good web ...
0
votes
0answers
22 views
Best strategy to group multiple CCPhysicsSprite into a single game character. [Cocos2d + Chipmunk]
It is my first game using Cocos2D with Chipmunk and I have a bit of a novice question.
I am using the CCPhysicsSprite to create different parts of a character. I would like to be able to group these ...
0
votes
1answer
75 views
ios screen design -> how to target multiple devices [duplicate]
I am writing an IOS Game, landscape only and I am having a conceptual issue with my artwork. The screens are all different sizes. Retina, non-retina as well.
Non Retina ipads + ipad mini is 1024 x ...
0
votes
1answer
17 views
Calling CCRepeaForever on CCLabelTTF Makes Label Not Show Up
I have a CCLabelTTF in the top right hand corner of the view.
-(void)scrollScoreLabelAndMonkey{
scoreLabel = [CCLabelTTF labelWithString:@"0000" fontName:@"Marker Felt"
fontSize:30 ];
...
0
votes
1answer
87 views
iOS OpenGL ES 2.0 How to Billboard on Sphere and Rotate with Sphere
I have a sphere (earth) in OpenGL ES 2.0 for iOS. I also have markers that I want to place at lat/lons on the earth - but I want the markers to always face the user ( billboards ) but also move with ...
1
vote
1answer
38 views
in an ios open gl es 2 game - is it better to use a few large texture atlas or many small textures
I'm working on new game, this time moving to more 3d objects and open gl es 2. Previous (successful) game was open gl es 1 and mostly 2d. For es 2 I'm developing my own 3d engine.
My 3d artist ...
0
votes
1answer
62 views
Cocos 2d move CCsprite in array of points [closed]
I need a CCsprite to move to the points in my array those points will form a circle.I know to move CCsprite but my app crashes when i make it to move in array of points. Help me where i am making ...
3
votes
3answers
309 views
How can I deploy a JavaScript game into the iOS app store?
Unfortunately, I don't have a Mac, so I can't develop for iOS.
I understand that HTML5 apps run in the browser, but is there a way to make an HTML5 app (e.g. a JavaScript game) and get it deployed ...
-1
votes
1answer
95 views
MonoGame iOS and Game Performance [closed]
My friends and I are developing a game for Ipad/Iphone using the monogame Framework.
We are at the final stage of the development and we are having some issues concerning the deploy of the game.
This ...
0
votes
1answer
22 views
Set texture of a LHSprite that is loaded from LevelHelper
How do i set the image/texture of an LHSprite that is loaded into xCode using levelHelper & spriteHelper?
I am using sprite sheets. So i tried to load the image the old fashioned way using ...
5
votes
2answers
210 views
How to combine tap and long hold gesture recognizers?
I have a game in which the player moves around a sprite by tapping on various sections of the screen (left, right, up, down). So far, each tap moves the sprite one tile (I use a tile system for ...
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votes
0answers
28 views
GameCenter invite friend with list of GKInvite
I am using Game Center in my game for iPhone in IOS 6. I have a tableview with a list of GameCenter´s friends . When I click a friend name, this friend recieve anotificatión (Game Center Notification) ...
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votes
0answers
30 views
What to choose? [closed]
I am so stuck on what to choose, I want to create a game like vector (run and jump game with multiple levels)
From what I've read i may use:
Kobold2D
Cocos2D w/ Box2D (which involves learning a bit ...
-3
votes
0answers
108 views
How to parse .plist and read and write data (cocos2d-x) [closed]
On IOS, i'm looking for tutorial about parse .plist file. read and write data into plist file
Please help me. THANK U SO MUCH
2
votes
1answer
166 views
How to create a 2D ocean effect in cocos2dx and box2d for iphone, android, windows phones
Currently my game needs a top ocean view. Can this ocean effect done using box2d? or should I dive into write my own physics (liquid/water simulation). Ideas and suggestions are welcome.
2
votes
1answer
66 views
Bodies do not stay sticked together by joint in retina display
I'm rehearsing on Box2D revolute joints. Everything's going pretty well except for one thing. For some reason bodies joined together with revolute joints do not stay sticked, they start getting apart ...
3
votes
2answers
64 views
using DirectX to generate a sprite sheet
I am building a site in HTML5 for my client and it must run on the iPad/iPhone (i.e. Safari on iOS).
They want a 3D effect where they have a simple, yet, specific product they want to show on the ...
0
votes
0answers
36 views
Refactoring Sprites to their own classes OpenGL es 2 [closed]
I was following along with http://www.raywenderlich.com/9776/how-to-create-a-simple-2d-iphone-game-with-opengl-es-2-0-and-glkit-part-2 and I've hit a wall. I can't for the life of me figure how to ...
0
votes
1answer
46 views
Exporting spritesheet for Cocos2d
I would like to know how people usually save the animations in order to load them easily in Cocos2d with as few hard-code as possible.
E.G. The solution I thought of is to have one plist file ...
0
votes
0answers
49 views
Cocos2d/Box2d Component based entity system
Recently I've read somewhere that it is not a good idea to inherit from CCSprite class when making your game objects. In my CBES each Game Object has :
-PhysicsComponent(responsible for updating ...
0
votes
0answers
40 views
How to select a show and select weapon on touch a bubble that changes continuously weapons! [closed]
hello i need to select a weapon from a floating bubble that changes weapon inside in it !
Bubble must show 2 weapons changing randomly until user taps to gain the weapon
(This lets user gain any bonus ...
2
votes
1answer
110 views
Displaying animations during loading screens
Games like Karateka (which uses UDK) seem to be able to asynchronously load GL assets as well as display animation.
The splash is incredibly short, then presumably their glView shows up.
I can think ...
0
votes
1answer
81 views
Rewrting a 2D Java game for mobile and desktop with midi & native elements [closed]
I'm rewriting a Java game I created a few years ago, mainly so I can get it onto iOS. I've been searching for a few months now and haven't settled on the best way to do this yet. So I ask for your ...
0
votes
1answer
106 views
Develop a 2d isometric mobile game on Flash [closed]
I'm building a game on Flash that will run on web/Android/iOS.
The game is 2d isometric.I heard that developing mobile apps on Flash sucks and the graphics looks just awful.It'd be quite uncomfortable ...
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votes
0answers
36 views
Image is displaying in inverse order cocos2d
I am drawing image in cocos2d using opengl call but image is displaying inverse order, i faced same problem previously that time i used to change value of CC_TEXTURE_NPOT_SUPPORT to 1 from 0 in ...
2
votes
0answers
79 views
Looking for ios game design management document template [closed]
i am looking for ios game design/development management document template in order to break down my work flow and structure.
2
votes
0answers
92 views
Displacement Mapping opengl-es
I need to do an application similar to this Morfo. And I posted a question here where the answer states the solution is "Displacement Mapping" . And I googled this to do it in opengles. I couldnt get ...
2
votes
1answer
113 views
Minimum target iOS version for games
I have noticed lately on the App Store many games have been updated to require a minimum of iOS 4.3 to run thus eliminating support for pre-retina devices.
It is now 2013, my question is what should ...
0
votes
0answers
44 views
Draw mesh on 2d image in cocos3d [closed]
Hi friends I want to draw mesh on 2d image as shown in this image, below I have given code, but application is crashing and no error message is displaying...so facing difficulty to identify the ...
-3
votes
1answer
216 views
Which game engine does “Ridiculous Fishing”(iOS) use? [closed]
Does it use game engine or just c++ libs? Its UI is concise and smooth.
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votes
0answers
26 views
How to implement enemies similar to Monster shooter game in cocos2d? [duplicate]
We are recently creating game with cocos2d API. This game is similar to Monster shooter game for iOS and android. Following is the link to above game : http://game-lion.net/monstershooter/
In this ...
0
votes
1answer
233 views
Create cylinder using OpenGL-ES [closed]
I want to draw cone using OpenGL ES I have gone through many links to draw cylinder but I don't have any idea or approach to draw the cylinder. I've seen the gluCylinder function for OpenGL, but no ...
-1
votes
1answer
49 views
GLES2 rendering performance for different iPad generations
I'm using C++/GLES2 for iPad only (no iPhone). The only device I own is an iPad2 and I do not plan to support iPad 1.
Can anyone help me understand realistic goals/limits on iPad 2/3/4 in terms of ...
0
votes
1answer
76 views
Using buttons on Smartphone shooter games
Just a simple and probably stupid question.
I noticed that many iOS and Android shooter games tend to avoid using traditional buttons in favour to autofire.
The very first reason to do so is to ...
0
votes
0answers
28 views
Make a layer over an image and adjust its co-ordinates by touch
I need to make a layer over an image and adjust the layer to fit to image and get its co-ordinates of the layer.
I need to adjust the layer by touch and pinch.
The sample image is as below. I need ...
3
votes
0answers
64 views
Rotate an image and get back to its original position - opengles glkit
I need to rotate an image in opengles GLkit and get it back to its original position in GLkit.
rotation += 5;
_modelViewMatrix = GLKMatrix4Rotate( _modelViewMatrix, GLKMathDegreesToRadians(5), 1, 0, ...
6
votes
3answers
153 views
Where to show user shot's power on touch screen?
I want to show user shot power in standart way
(the more user holds finger on the screen the stronger is shot)
Where is the best place to show this icon on touch screen(when I use mouse it's better ...



