I'm attempting to implement a "Storage Item" into my game. But I'm having trouble planning out how it would work. I already have an Inventory System made, but this Storage Item is giving me trouble. ...
I am working on text-based Diablo-like RPG, where each weapon and armor has unique stats and names and there is a lot of overlap. Ie I can generate Silver Sword with 40 damage, but I can also generate ...