Refers to a method of interacting with the game. This can be: mouse, keyboard, voice, motion.

learn more… | top users | synonyms

0
votes
1answer
462 views

Zbrush: how do you lock the camera down?

I'm trying to sculpt a tileable mesh on a flatplane and I keep inadvertently moving the camera when I go off canvas. Is there a way to lock the camera in place?
1
vote
0answers
368 views

libgdx ScissorStack problem

Im making a user interface using libgdx I created a Window class & a Textfield class, that both use clipping. I use the ScissorStack class of libgdx for clipping. The Textfield is drawn inside ...