there is a text box on GUI in my application created using Unity3D. in the textbox user can input only the keys of "A-Z", "0-9" , "enter key" , "." and "," other key press should be ignored (not ...
I am currently programming a very simple 2d game in C# with XNA. I was wondering how to implement a console-type interface in a game or graphical software like there is in Skyrim or Counter-strike or ...
In XNA, I have created a new VertexType, called it VertexPositionTextureLight which inherts the IVertexType Interface, but apparently I need to implement the member of VertexDeclartion which I cleary ...
I've been fooling around with XNA today, attempting to develop a pure-component model game engine. I've been working on a GraphicsSubsystem class, and realized that it will need both an Update method ...
It seems like WPF was created as the application answer to Adobe's Flash. Silverlight is used for creating web pages. But, can that same functionality be pulled into a standalone WPF application. ...