0
votes
0answers
8 views

Create a kind of Interface c++ [migrated]

I'm writing a little 2d rendering framework with managers for input and resources like textures and meshes (for 2d geometry models, like quads) and they are all contained in a class "engine" that ...
3
votes
0answers
173 views

Does somebody know of a testcase(s) of libRocket [closed]

Today I implemented the interfaces for libRocket in my engine using OpenGL 3.3. I got a standard RML file and some fonts and images which where needed in this RML file. It seems that the page/RML I'm ...
7
votes
2answers
2k views

Using HTML for interface?

The game I've been working on uses opengl/sfml for graphics. I'm currently working on the interface and I've found determining all the proper offsets/positioning etc. to be a pain. To make it ...
-1
votes
1answer
643 views

Common game controls/ User interface libraries or source code? [closed]

Sorry for the ackward title, but i don't know what to call it exactly. I'm looking for code or libraries that allow easy creation of commonly used user input devices, and code/libs that make gaming ...