0
votes
1answer
103 views

why is glVertexAttribDivisor crashing?

I am trying to render some trees with instancing. This is rather weird, but before sleeping yesterday night, I checked the code, and it was in a running state, when I got up this morning, it is ...
-2
votes
1answer
649 views

How to draw millions of cubes without idle , model instancing in XNA?

I work for a project in the style of game "Minecraft". I started using the "Model Instancing" in order to generate a large number of cubes possessing an identical model. So far so good. My problem is ...