Tagged Questions
0
votes
1answer
289 views
Maximum number of controllers Unity3D can handle
I've been trying to find out the maximum amount of xbox controller Unity3D can handle on one editor. I know through networking, Unity is capable of having as many people as your hardware can handle. ...
2
votes
2answers
762 views
How can I map thumbsticks to cardinal directions?
I've got a tile based game that has notions of moving up, down, left, right and the diagonals (by alternating horizontal/vertical movement).
I've found that if I use the default ...
8
votes
2answers
389 views
Correct way to abstract an XBox Controller
I've got a XBox360 controller which I'd like to use as input for an application.
What I can't work out is the best-practice way to expose this via an interface.
Behind the scenes, the class which ...
3
votes
2answers
519 views
How do I get consistent Xbox360 Controller input across Linux, Mac, and Windows?
I'm developing a browser plugin to provide joystick access to all browsers on all platforms. The issue that I'm running into is that OS X doesn't seem to provide Xbox 360 joystick input without ...
3
votes
2answers
1k views
How can I get six Xbox controllers to provide input to an HTML5 game?
I'm creating a six player HTML 5 game designed to be played locally (Red Ice).
I've previous set up handling 7 Wiimotes using something along the lines of Joy2Key to map each input for each player ...