Tagged Questions
1
vote
0answers
41 views
Translating an object with a joypad
I'm trying to move a 3D plane with my mouse joysticks. At the moment my code, inside the Update method, is as follows:
xMin1 += Input.GetAxisRaw("LeftRight");
yMin1 += Input.GetAxisRaw("UpDown");
...
2
votes
3answers
194 views
InputManager in Unity
I´m having a rough time trying to figure out a proper way of dealing with key mapping and key bindings in unity.
The built-in unity input manager is useless to me since it doesnt support key mapping ...
2
votes
1answer
98 views
Translating a terrains position using input in Unity 3D C#
I am trying to make a terrain in Unity move, but im having trouble. Here's the code i have.
using UnityEngine;
using System.Collections;
public class NewScript : MonoBehaviour {
Camera camera;
...
1
vote
3answers
103 views
Unity3D smooth movement with joypad button press
First off, I'm sorry this is such a silly question, but for the life of me I can't seem to get it to work. And I've just spent the last hour trying to do so.
All I want to do is have my camera move ...
0
votes
0answers
71 views
Touch responsiveness on iPod
0 down vote favorite
I wrote a simple code that makes an object follow moursor or touch input and works so fast and responsive on editor but when I deploy it on my iPod, it has a slight delay. If you ...
0
votes
1answer
291 views
Maximum number of controllers Unity3D can handle
I've been trying to find out the maximum amount of xbox controller Unity3D can handle on one editor. I know through networking, Unity is capable of having as many people as your hardware can handle. ...
4
votes
1answer
1k views
Unity MouseWheel weapon change
I am trying to make a simple weapon change in Unity3D. The best way to do this is with the mouse scroll wheel, as far as I can see.
I googled on how to do this and found that I have to use ...
