Short for "independent development", the development of games outside of the corporate world. May be a single person or a team of friends/associates.

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10
votes
6answers
849 views

To sell or give for free [closed]

I am currently making a game that I was originally planning to sell. It is a simple 2D arcade style game for the PC. I've seen many indie games become popular and generate revenue from advertisements, ...
9
votes
2answers
435 views

How to go from mainstream to indie development?

I'm currently working as a game programmer for a AAA-level developer and publisher - which falls into the 'nice problem to have' category, I know, except that I'm growing more and more disenchanted ...
7
votes
3answers
5k views

How much is java used in 2d/3d indie games? (before/after Minecraft) [closed]

I wonder for my own use and curiosity, how popular is Java in indie game development , in 2d and 3d? Are there any good open/closed source games done in java?
17
votes
3answers
2k views

Online leaderboard systems for (small/indie) PC games? [closed]

Are there any free/affordable systems/libraries out there for adding online features to a small PC game? (most likely, for a small primarily-Windows-based indie game) I'm not concerned about ...
12
votes
4answers
4k views

How much to pay for artwork in an indie game? [closed]

I am an indie developer and I need some detailed artwork. How much is reasonable to pay an artist for say 20 character designs? I know it depends on the artist's skills, etc, but I am wondering what ...
6
votes
4answers
424 views

How to separate production and test assets during development?

this is like a complement for Assets Management, database or versioning system?. I am wondering about how to separate development, specially programmers assets from production assets? For example, ...
3
votes
3answers
266 views

How to license outsourced game-content?

Which license / type of contract is normally used by independent-developer, when they outsource something like graphics / sound work for their games? Is there something like an template floating ...
6
votes
2answers
862 views

How to decide the budget as independent game developer?

I'm currently try to make a business plan and was just wondering, how you guys decide the budget for outsourcing tasks. Is there a kind of a reference point? Or does the client decide this mostly by ...
12
votes
5answers
970 views

Independent game developer career advice [closed]

I recently left my full-time job for an independent game development career. So far things are going well: I've created two games for the iPhone (one has been in the app store for a month or so and ...
13
votes
5answers
2k views

How to protect a developed game?

I have developed some small games which are my own creation and each is having different gameplay. Now i want to showcase it using the internet. But I'am a bit worried about the concept getting ...
7
votes
4answers
747 views

Die Roll Mechanics

I'm developing an RPG (goodness, I'm doing a lot actually.) and I'm trying to come up with a decent die roll mechanic for skills. In d20 systems, it's usually Die Roll + Skill + Bonuses - Penalties ...
2
votes
1answer
291 views

What options do I have for a 3D game without graphics but yet maintaining physics for later?

I don't believe I expressed well the title for my question so if you believe you can change it for a more suitable title please do so or drop me a comment. Currently I am starting a 3D game with C# ...
40
votes
9answers
20k views

Where to promote your indie game? [closed]

Possible Duplicate: Where to advertise my game? Let's say I have developed a game and I want to "get it out there". What I have in mind is open-source, non-commercial games. What websites ...
8
votes
2answers
889 views

Should independent game developers outsource?

Simple question: What are the pros and cons, as well as overall opinions, of outsourcing work as an independent game developer? (For example: paying an artist to draw characters, or a composer to ...
35
votes
6answers
5k views

How can I promote my game? [closed]

I am a beginning indie developer, and I want to get the word out about my game. What sites can I go to to ask about reviews of my game, and where might I be able to talk about and get feedback on my ...
10
votes
5answers
1k views

Should beginning/indie game developers target multiple platforms initially?

Partially as a response to How do game developers target multiple platforms (Xbox 360, PS3, PC and Linux)? but mainly because there are people on here with published games, should cross platform be ...
4
votes
3answers
5k views

How to start development for PSN?

I'm interested in making a game that can be distributed on PSN. Any suggestions?
4
votes
3answers
391 views

Does PS3 have a program similar to the “Xbox 360 Creator Club”?

Wondering if the PS3 has a way for game developers to make free / affordable games available to their consumer base? Is the only way to get your game on the PS3 to go through an approval process ...
128
votes
18answers
27k views

What things should an indie game developer never do? [closed]

What are some of the biggest - and better yet: insidious and unexpected - mistakes that indie game developers make? Especially when making the transition from hobbyist to full-time indie?