Short for "independent development", the development of games outside of the corporate world. May be a single person or a team of friends/associates.

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7
votes
4answers
399 views

How can I test different TV display types for my XBLIG game?

The XBLIG submission check-list says to ensure that all important stuff critical to game-play be visible in the 'TitleSafeArea'. I've received a bug report during play-test of my game (Crazy Balloon ...
25
votes
6answers
5k views

What 3D level development tools are available to indie developers? [closed]

People who build in Unity or UDK have immediate access to a 3D level editor. People who build their games in XNA or from scratch have no such thing. I'm looking for 3D level development tools ...
10
votes
6answers
849 views

To sell or give for free [closed]

I am currently making a game that I was originally planning to sell. It is a simple 2D arcade style game for the PC. I've seen many indie games become popular and generate revenue from advertisements, ...
1
vote
2answers
441 views

book that I could make an indie game [closed]

What kind of book I read, that should do a full indie game?
9
votes
2answers
1k views

Could I make a multiplayer fps on xbox live as an indie game?

I'm working on make a very basic first person shooter. At some point I would like to make into an indie game on xbox live but will I have access to parties (invite and chat)? Does Microsoft provide ...
8
votes
2answers
889 views

Should independent game developers outsource?

Simple question: What are the pros and cons, as well as overall opinions, of outsourcing work as an independent game developer? (For example: paying an artist to draw characters, or a composer to ...
10
votes
5answers
1k views

Should beginning/indie game developers target multiple platforms initially?

Partially as a response to How do game developers target multiple platforms (Xbox 360, PS3, PC and Linux)? but mainly because there are people on here with published games, should cross platform be ...
17
votes
3answers
2k views

Online leaderboard systems for (small/indie) PC games? [closed]

Are there any free/affordable systems/libraries out there for adding online features to a small PC game? (most likely, for a small primarily-Windows-based indie game) I'm not concerned about ...
6
votes
4answers
925 views

Requirements Analysis in Game Development?

I'm a software engineering student with a focus on game development and am wondering how big of a part does requirement analysis play a part in game development? I'm asking because there is a class ...
9
votes
2answers
434 views

How to go from mainstream to indie development?

I'm currently working as a game programmer for a AAA-level developer and publisher - which falls into the 'nice problem to have' category, I know, except that I'm growing more and more disenchanted ...
12
votes
4answers
4k views

How much to pay for artwork in an indie game? [closed]

I am an indie developer and I need some detailed artwork. How much is reasonable to pay an artist for say 20 character designs? I know it depends on the artist's skills, etc, but I am wondering what ...
6
votes
4answers
424 views

How to separate production and test assets during development?

this is like a complement for Assets Management, database or versioning system?. I am wondering about how to separate development, specially programmers assets from production assets? For example, ...
3
votes
3answers
266 views

How to license outsourced game-content?

Which license / type of contract is normally used by independent-developer, when they outsource something like graphics / sound work for their games? Is there something like an template floating ...
128
votes
18answers
27k views

What things should an indie game developer never do? [closed]

What are some of the biggest - and better yet: insidious and unexpected - mistakes that indie game developers make? Especially when making the transition from hobbyist to full-time indie?
6
votes
2answers
861 views

How to decide the budget as independent game developer?

I'm currently try to make a business plan and was just wondering, how you guys decide the budget for outsourcing tasks. Is there a kind of a reference point? Or does the client decide this mostly by ...
7
votes
4answers
747 views

Die Roll Mechanics

I'm developing an RPG (goodness, I'm doing a lot actually.) and I'm trying to come up with a decent die roll mechanic for skills. In d20 systems, it's usually Die Roll + Skill + Bonuses - Penalties ...
12
votes
5answers
970 views

Independent game developer career advice [closed]

I recently left my full-time job for an independent game development career. So far things are going well: I've created two games for the iPhone (one has been in the app store for a month or so and ...
2
votes
1answer
290 views

What options do I have for a 3D game without graphics but yet maintaining physics for later?

I don't believe I expressed well the title for my question so if you believe you can change it for a more suitable title please do so or drop me a comment. Currently I am starting a 3D game with C# ...
4
votes
3answers
391 views

Does PS3 have a program similar to the “Xbox 360 Creator Club”?

Wondering if the PS3 has a way for game developers to make free / affordable games available to their consumer base? Is the only way to get your game on the PS3 to go through an approval process ...