Questions related to images, including creation and modification
-2
votes
2answers
278 views
how to double buffer in multiple classes with java
I am creating a Java 2D video game. I can load graphics just fine, but when it gets into double buffering I have issues. If i run this code, nothing is displayed except for the string("hello"); but ...
1
vote
0answers
51 views
Another Question from the Image Efficiency for Memory Handling
At this topic, "Which image format is more memory-efficient: PNG, JPEG, or GIF?", one of the fellow Game Development community @Panda Pajama told about the complex concept about image memory handling ...
1
vote
0answers
140 views
Creation of .des files from .png files?
A DES file is text file. In this file you can find information about the atlas(sprrite sheet) file including: where to find atlas (sprite sheet) image AND describe the position of original image on ...
0
votes
0answers
105 views
Removing image background color?
I have a sprite sheet (image) and I want to draw it on the screen.
image = sprite sheet image
x = player x position
y = player y position
width = player width
height = player height
public class ...
0
votes
0answers
237 views
Loading and displaying a BMP file C++/Opengl
When I run the following code, it just shows a plain color, like Pink or Orange. The picture which I'm trying to load is a 24-bit BMP which should work 100%. (Size 256x256)
BmpLoader.h
#ifndef ...
0
votes
0answers
51 views
pygame object returns wrong button object
Another question from dumb developer :)
I have class for window:
class MainMenuWindow(Window):
# singeltone:
_instance = None
def __new__(cls, *args, **kwargs):
if not cls._instance:
...
0
votes
0answers
99 views
JPEG images not loading on PlayBook (Marmalade + iwgame)
I'm using iwgame on a test project and I was trying to render different resolutions of JPG and PNG images. Everything works fine on the Marmalade Simulator, however once I deploy the game to our ...
0
votes
0answers
193 views
How to code a 4x shader/filter which emulates arcade crt display behavior?
I want to write a shader/filer probably in adobe Pixel Bender that will do the best job possible in emulating the fill of an oldskul monochromatic arcade CRT screen. Much like this here:
...
0
votes
0answers
120 views
Detect collision between a graphics object and picture object in Visual Basic
I am making a lunar lander game that randomizes the terrain for each new game, so each game is different. For my game, I am creating a graphics object that draws a closed curve for the terrain of the ...
