0
votes
2answers
122 views

Images not rendering in Slick

I have built a game that uses the Slick framework. The maps are tmx files and were built using TileD. The game iterates through a list of players and maps - once a game with a player and map is ...
3
votes
1answer
298 views

Pygame performance issue for many images

I've made a script for generating a game world based off of image pixel data. Trying to make a python map editor My progress so far has resulted in a program which loads an image and draws sprites ...
1
vote
1answer
424 views

Lost transparency in SDL surfaces drawn manually

I want to create SDL_Surface objects for each layer of my 2d tile-based map so that I have to render only one surface per layer rather than too many tiles. With normal tiles which do not have ...
2
votes
3answers
574 views

Rendering a 3D scene without a window

This is kind of an odd question, but what would be the best solution for rendering a 3D scene without a render window active? The end goal would be to simply render a 3D scene to an image file. I ...