I'm creating a sprite and animation editor like this one. I'm having performance issues with my flood-fill algorithm. Basically, I open an image with the different modules that are part of a frame of ...
I am working on an android game with a top down style view similar to the original GTA's or a scrolling version of Legend of Zelda. I have recently begun designing some prototype levels for the game ...
How do you guys create your game graphics for iPhone? Considering you need a retina version and a nomal one? Do you create a big version of your image, save HD, then resize to smaller version, and ...
Basically, I am creating a large iPhone game (with an overwhelming amount of 2d graphics). I am concerned about the game file size. Since the iPhone game will accept Retina and Normal display, we ...