0
votes
0answers
238 views

Loading and displaying a BMP file C++/Opengl

When I run the following code, it just shows a plain color, like Pink or Orange. The picture which I'm trying to load is a 24-bit BMP which should work 100%. (Size 256x256) BmpLoader.h #ifndef ...
1
vote
2answers
218 views

Recommended formats to store bitmaps in memory?

I'm working with general purpose image rendering, and high-performance image processing, and so I need to know how to store bitmaps in-memory. (24bpp/32bpp, compressed/raw, etc) What is the "usual" ...
2
votes
2answers
210 views

there is a BLOB standard to store images in memory?

I would like to abstract all the images in memory, to do so i would like to have just 1 format of reference without talking about the usual file formats for the filesystem like JPG, TGA, and so on. I ...
0
votes
1answer
3k views

DevIL image library isn't loading my image

This is the first time I've had this problem, my code just won't load the images I need it to. Here is my first function for loading the image into data: void ...
0
votes
1answer
514 views

How to render images/textures in shape/polygon form?

I'm working with SFML right now, and upon finishing the tutorials I still do not know how to give a shape a texture or image -- not just a solid color/outline. The only thing I know can take an ...