HTML 5 refers to new web technologies such as high performance JavaScript engines, canvas 2D and WebGL, video and audio tags.

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3answers
48 views

Simple highscore for a html5 client side webgame

I've created a geometry webgame. And to make it a little bit more fun, I want to add a highscore table. I'm now saving scores from user in a localstorage javascript variable. For a user, it looks ...
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2answers
102 views

collision detection algorithm issue

here is the jsfiddle i am working on so far : http://jsfiddle.net/TLYZS/ if you debug the code and check the collision function you can see that the collision is working fine when the user overlap ...
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1answer
18 views

HTML5 - multiple animations, different fps

I want to create an html5 game which contains multiple sprites. For different elements I want to create an fixed fps. For example: Walk - 10 fps, so 10 sprites will be shown within 1 second Run - ...
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1answer
33 views

Phaser/HTML5 - Trying to add five instances to a group and display on the screen!

just started using Phaser today after seeing Thomas Palef's lessmilk series. I completed PhotonStorm's "Make your first Phaser game" tutorial, and grabbed the skeleton, some CSS, and started to throw ...
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1answer
77 views

Test your Mobile App's Code

I am new to game development in HTML5, and I would like to know how I can test my code out to see what I made with an IDE or something. Thanks!
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1answer
575 views

Framework to build scrollable map with item selection in JavaScript?

I need a mobile device to be able to scroll a large, static map image, and also be able to select PNG image "objects", like this: What would be the simplest method? HTML5, jQuery, Sencha Touch, or ...
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1answer
326 views

Can I make a downloadable .exe app for my game if I make it in HTML5?

I was going to make a MMORPG in HTML5 and javascript but I think I'm going to make a singelplayer first after all.. It would be nice to make the game in html5 anyway so the transition to making an ...
3
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0answers
1k views

Poor performance in android when running APK, runs fine in browser

I have created a small game project in HTML5 using Phaser engine (tried both 1.1.5 and 1.1.6). Then to port it to mobile platform, used Phonegap/Cordova for Windows Phone 8, Android and iOS. In my ...
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0answers
128 views

Converting obj data to CSS3D

I found a ton of formulae and what not, but 3D isn't my forte so I'm at a loss of what specifically to use. My goal is to convert the data in an 3D .obj file (vertices, normals, faces) to CSS3D ...
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0answers
69 views

html5 libgdx project: war to be deployed in a servlet container or only part of the contents to a web server

I am new to compiling games with libgdx to be played on the web and I have some doubts perhaps someone can point me in the right direction: Using the new gradle setup I wrote a simple game to learn ...
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0answers
39 views

Maintaining relative location of objects across different screen resolutions

I'm developing a very simple interactive HTML5 game, in which I need to show a room having multiple objects like cupboard, table, fan etc. How can I bind all of the objects together, so that they ...
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0answers
55 views

Improving performance on older Androids

I'm learning to build html5 games for mobile. I'm worried about the FPS animation on older model Android... as I use a lot of setTimeouts to update certain aspects and would like some suggestions on ...
1
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0answers
699 views

How to turn a 3d camera (in HTML5 2D Canvas)

A few years back I started experimenting with 3d in canvas. Everything went pretty well untill I had to to turn the camera, I couldn't get it done. A few days back I just happened to stumble upon ...
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0answers
25 views

How do I repeat parts of some images in 2D Array in JavaScript but not all of them?

OK, I am trying to make a game that is a little bit like SimTower but utilizing HTML5 (particularly the canvas element) and JavaScript with a little CSS. I have progressed pretty far in the past week ...
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0answers
32 views

Box2d not showing consistent behaviour with sprites

Box2D newbb here. My question is in regards to this create js project:http://mboyeman.com/dashingdog/ (runs best in IE...:3) I wrote a function(assignBlockBodies) to give 2D Edges to sprites based on ...
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0answers
38 views

EaselJS SpriteSheet isn't responding to gotoAndPlay

I'm developing a Fez-based HTML5 Canvas game using EaselJS and I've found a problem, that I can't solve myself, while trying to implement SpriteSheets to the hero. The problem is that I've defined ...
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0answers
47 views

HTML5 Canvas: Get rect coords after rotation (relative to screen)

update: function(delta) { for (var i = 0; i < this.bullets.length; i++) { this.bullets[i].velocity = this.bullets[i].speed * delta; this.bullets[i].contextX += ...
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0answers
62 views

Sound Effect Delay occurs when game is deployed with GWT backend?

I've been posting my games on to my personal website recently and I noticed a slight hiccups with the LibGDX games I've made. Within the first few seconds following the loading of the game, there is a ...
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0answers
105 views

detection of a circle inside a rectangle in html5 canvas

I've created this game where the player can hit space to make the circle float in certain way. the main goal of the game is let the circle enter the rectangle .I did this code to create a collision ...
0
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0answers
124 views

Impact js Multibody entities with animations

I have a simple impactjs project working with box2d. just a "car" that can run over some rough terrain. I would like to have the wheels spin though. I know I could accomplish this with a sprite sheet ...
0
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0answers
170 views

Using Spine in an EaselJS project

I am trying to develop a game using EaselJS. I am looking to use Spine for the getting the animation data, but I can't find any reference for combining these two, probably because Spine is fairly ...