HTML 5 refers to new web technologies such as high performance JavaScript engines, canvas 2D and WebGL, video and audio tags.

learn more… | top users | synonyms

-1
votes
1answer
492 views

Framework to build scrollable map with item selection in JavaScript?

I need a mobile device to be able to scroll a large, static map image, and also be able to select PNG image "objects", like this: What would be the simplest method? HTML5, jQuery, Sencha Touch, or ...
3
votes
1answer
621 views

Converting cartesian geo-coordinates to isometric (real world map to game map)

I need to create an automated method to convert real cartesian, geo-coordinate data (such as roads and parks), into isometric coordinates as a game map view for use in HTML5 Canvas. Here is an image ...
8
votes
6answers
3k views

To canvas, or not to canvas, when building browser-based games?

Background: I have extensive development background, but the last time I coded a game was many years ago. My Javascript skills are quite limited, and I intend to improve them by building a simple game ...
4
votes
2answers
503 views

HTML5 multi-player game data/event validation best practices

I'll start by saying that I am fully aware that this question might seem subjective at first, but I'll try and provide a specific test case scenario for it to be a clear question about validating the ...
3
votes
1answer
457 views

Animating DOM elements vs refreshing a single Canvas

A few years ago, when the HTML Canvas element was still kinda fresh, I wrote a small game in a rather "unusual" way: each game element had its own canvas, and frequently animated elements even had ...
3
votes
1answer
1k views

Optimizing HTML5 canvas transformed drawing in Javascript

I am trying to optimize my HTML5 game engine and have noticed that currently a majority of the time taken in the game loop can be taken when drawing transformed tiles. I think this is because each ...
3
votes
2answers
414 views

What technologies are used to develop games for tablets and iPhones?

What technologies are used to develop games for tablets and iPhones? Would Flash be commonly used? Is HTML5 capable of animation and interactivity, or would a game file simply be placed within HTML5 ...
2
votes
4answers
1k views

Cross platform development tool/platform for the modern indie game developer?

I'm a Flash developer, but I think it's time to think of other avenues. Ideally I want to be able to write once but be able to deploy to as many different platforms as possible, so iOS AND ...
2
votes
4answers
663 views

Best platform for puzzle game development on the iPad

I have a series of hidden object and puzzle games mapped out that I want to develop for the iPad and although I have written programs before, it's been a while. I've been trying to find the best ...
5
votes
1answer
563 views

Do you need resource manager for HTML5 games?

Usually, resource manager is needed for desktop/mobile games. But is it needed for HTML5 (browser) games? Resource manager's main responsibility is to make sure there is no clone of a resource in ...
2
votes
2answers
941 views

Javascript/html5 2d Canvas Context - Getting X, Y relative to canvas (opposed to transformed object)

I have scenario where there are several items on a the context stack and I need to get an x, y coordinate relative to the canvas itself. The situation is I am writing a 2D game in HTML5 and I want ...
1
vote
0answers
576 views

Tools to help with HTML5 card-slot games

I am interested in creating card/slots games in HTML5. First of all, a game engine is obvious that should be used, but do you have any suggestions on this? Need 2D view with 3D effects, meaning a ...
2
votes
1answer
255 views

What client front-end options can I use to make a Facebook game?

I have been requested to make a port of an iOS game for Facebook. The game itself is fairly simple, it is a puzzle game using a 2d array for a grid with XML passed from a server for loading objects ...
7
votes
2answers
711 views

How to scroll hex tiles?

I don't seem to be able to find an answer to this one. I have a map of hex tiles. I wish to implement scrolling. Code at present: drawTilemap = function() { actualX = Math.floor(viewportX / ...
9
votes
8answers
3k views

HTML5 mobile game development vs. native game apps

What is the current state of game engines, frameworks, libraries and conversions related to the HTML5 set of technologies (including CSS3 and JavaScript libraries such as RaphaelJS, Impact, ...
6
votes
1answer
671 views

Set sprite to face direction of mouse

I'm building a html5 canvas game and I need a way to get my sprite to face the mouse cursor. I have the X and Y co-ordinates for the sprite, and also the X and Y co-ordinates of the pointer. All I'm ...
8
votes
2answers
2k views

Is it possible to develop multiplayer games with HTML5?

I know HTML5 is great for web games, but I don't really know if it's possible to develop online games with multiple users, keeping everybody synchronized and handling logins, et cetera. Is it possible ...
-1
votes
1answer
1k views

HTML Javascript Hidden Object or Photo Hunt Game

Is anyone aware of any example photo hunt/hidden object games either in HTML and Javascript or flash if necessary? I am having trouble finding one, I may be using the wrong words to search. Photo ...
5
votes
2answers
1k views

How to efficiently store and display a tile map on the web?

About These are actually two questions in one. First of all I am looking for a way to efficiently store large amounts of tile data. The other aspect deals with querying the data set and displaying ...
3
votes
5answers
3k views

Which free HTML5-based game engine meets these requirements? [closed]

I am experienced with traditional JS and HTML but new to HTML5. I want to develop games in HTML5 so that it can work on all devices and browsers, including IE. Additionally, I require the following ...
2
votes
2answers
315 views

How to draw objects that have a smaller Y axis first?

In my game there is a large 2D map of various objects. Example. As you see, upon creation objects of the same type (trees for example) are placed correctly, but objects of another type (enemies) are ...
5
votes
1answer
2k views

How do I implement side scrolling in a javascript platformer?

I'm building a side scrolling platformer with Javascript and the canvas element for a school project. I have the character all sorted out. He runs left and right, and has a different sprite set for ...
1
vote
1answer
199 views

How can I center a circle around a point on an HTML canvas?

I've got a job to make an engine and light game for canvas in HTML5. I like the things I make to be centered on the x,y positions I give it, I don't know why, it just helps me think about them ...
0
votes
1answer
1k views

Has anyone used PhoneGap to make 2D games for the iPhone? [closed]

I love simple casual games. I've been riding the bus a lot recently and so simple, no-brainer games are great fun and well worth the small price I pay on the App Store. It got me thinking... I know ...
0
votes
1answer
551 views

Tile Map Coordinates

I am have now this code: http://jsfiddle.net/DK67k/2/ In here is 2D tile map and when you click on tile you get coordinates on alert. But for get precises coordinate you need click on top left ...
-6
votes
3answers
851 views

Node.js Game Development

I'm really excited by the prospect of developing HTML5 games using Node.js. Can anyone suggest me where to start learning the basics, if there're some good resources that can help me guide through ...
-2
votes
1answer
481 views

Dungeon map generator not working in javascript

I am trying to convert this dungeon algorithm from java into javascript, however, my script works 70% of the time. When it works, the rooms are missing a wall on one side, and when it does not work, ...
3
votes
3answers
336 views

Commonizing cycle time across different browsers for HTML5

Is there a good (accepted) method for "fixing" the cycle time within an HTML5 canvas game implementation? The game that I have been working on runs far quicker in Google Chrome than in other browsers ...
2
votes
1answer
276 views

How do I show the current view from the viewport on my map?

I'm doing HTML5 Canvas development and currently have a large viewport (on the left) and a map (on the right). Like this: I need to show on the map what is currently being viewed in the left. And ...
1
vote
2answers
585 views

HTML5 collision with images

Can anyone please help me out with a small test game I'm creating. I'm basically creating this game to learn a few things about HTML5 and so far it's all been good. I've been able to create a canvas ...
9
votes
8answers
11k views

What are some good jquery/javascript game engines?

So I have decided to try a bit of javascript/html5 game development (worked with XNA/Unity so far). Wondering if anyone had any suggestions. I am currently looking at impact, gameQuery and Jaws. ...
2
votes
1answer
915 views

SDL (or OpenGL), HTML5, Gecko and vector movies

I'm writing a platform game which uses SDL for the main graphics code. There is a chance that I may be using OpenGL for the rendering at a later stage, so answers could relate to either. I'm needing ...
3
votes
3answers
2k views

HTML5 canvas screen to isometric coordinate conversion

I am trying to create an isometric game using HTML5 canvas, but don't know how to convert HTML5 canvas screen coordinates to isometric coordinates. My code now is: var mouseX = 0; var mouseY = 0; ...
2
votes
1answer
493 views

Converting Doom maps to JSON

This is a really cool demo of a Canvas Doom Engine made back in 2006: http://canvex.lazyilluminati.com/84/play.xhtml Here is the e1m1 map in JSON format: http://canvex.lazyilluminati.com/84/map1.js ...
7
votes
2answers
1k views

Is there a simple way to do true isometric projection with an HTML5 canvas?

Is there a simple way to get a true isometric projection with the HTML5 canvas element?
2
votes
2answers
258 views

For timed levels, how do you determine time steps that are less than 1/(frames per second)?

I have made a simple HTML5 racing game. The laps are timed. I am running the game are 40 frames per second, each frame represents 40 milliseconds. There for my timer will increase in 0.025 ...
4
votes
2answers
4k views

Where is the Aves game engine?

The Aves game engine made a splash last spring/summer, with very impressive demo videos. I went back to check on them, and it looks like their site has long since died. Google also doesn't seem to ...
3
votes
2answers
1k views

How can I get six Xbox controllers to provide input to an HTML5 game?

I'm creating a six player HTML 5 game designed to be played locally (Red Ice). I've previous set up handling 7 Wiimotes using something along the lines of Joy2Key to map each input for each player ...
3
votes
5answers
1k views

Getting Started With Web-based Games…Can I Reasonably Target Flash And Silverlight And HTML5?

I come from a .NET background and I've done a few simple things in Silverlight. I'd love to adopt that and make my site and games Silverlight only; but I hear it has a fairly low install base. I ...
9
votes
7answers
3k views

How do you make money from html5 games (i.e sponsorships)?

I make games with flash and I am interested in making games in html but I haven't seen any companies or websites which are willing to buy these games (i.e game sponsorships). I was hoping somebody ...
11
votes
2answers
9k views

Multiplayer HTML5, Node.js, Socket.IO

I trying create simple Multi-player with HTML5 Canvas, JavaScript(too using John Resig simple Inheritance library) and Node.js with Socket.IO. My client code: var canvas = ...
11
votes
5answers
1k views

Is HTML5 and Canvas good for rapid prototyping of games? [closed]

Are there frameworks and processes for HTMl5 that can be used for the rapid prototyping of 2D games?
4
votes
3answers
2k views

Chrome Angry Birds engine?

Was Chrome AngryBirds game made using html5 canvas? And if yes: what kind of engine did they use?
7
votes
3answers
2k views

How to bundle a HTML5 JavaScript game as native Windows application?

As the web browsers evolve, HTML5 game development with JavaScript, Canvas, webgl is increasingly becoming popular. The advantage of web-based games compared to native apps is that they run on ...
6
votes
1answer
329 views

Play game by coding your strategy

I am building a simple strategy game, the goal of the game to teach programming basics to kids. The concept of the game is simple, there will be a set of colony individuals - different type (resource ...
7
votes
3answers
1k views

Web workers for HTML5 game physics simulation?

A bit related to this question. The idea is to guarantee the same physics behavior as much as possible. Would it be possible to run fixed time step physics on a web worker? The UI would update ...
3
votes
2answers
2k views

Smooth animation on a persistently refreshing canvas

Yo everyone! I have been working on an Isometric Tile Game Engine in HTML5/Canvas for a little while now and I have a complete working game. Earlier today I looked back over my code and thought: ...
4
votes
4answers
881 views

AI algorithms for Strategy Game

I am working on building a Strategy Game (Animal Colonies fighting each other). It is going to be simple game targeting Kids, the beta version will only support single player playing against AI ...
6
votes
2answers
664 views

Capitalizing on JavaScript's prototypal inheritance

JavaScript has a class-free object system in which objects inherit properties directly from other objects. This is really powerful, but it is unfamiliar to classically trained programmers. If you ...
18
votes
5answers
9k views

Packaging HTML5 games as applications for iPhone/Android

Is it possible to package HTML5 game for iPhone and Android as an application or has it to be accessed through a browser?