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5answers
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Most efficient language for rewriting a tile-based board game as a video game? [closed]

I've been working on a hex-based board game. Every time I make changes, especially changes that require redesigning the map, it takes a good chunk of time and money. It might be more efficient to ...
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1answer
185 views

Reading data disks in Xbox360 homebrew

I heard that X360 homebrews are not allowed to be started from DVDs; however, they can be downloaded from PC or via live and started. The question is: it is disabled to access DVD drive at all? I ...
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2answers
540 views

Homebrew development for 7th gen home consoles

I'm looking to do some homebrew development for either the Wii, Xbox360 or PS3. I'll be developing from a Linux system. The programming language doesn't matter. Wii - devkitPPC and libogc look ...
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3answers
182 views

Is there any significant differences in programming via PALIB over Nintendo's official DS SDK?

My brother has taken an interest in making games on the DS (via PALIB). I'm worried that since its a homebrew game and homebrew development on the DS is not officially supported, his programming would ...
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3answers
5k views

How to start development for PSN?

I'm interested in making a game that can be distributed on PSN. Any suggestions?