Nearly everything on this earth got accomplished once. The same thing counts obviously for developing a game. Since I just wrote a pacman in Java and my project wasn't that large, I don't know how to ...
I have started developing my first iPhone game with Cocos2D in May 2012 after quitting my job as Bioinformatician in an important research center. Before quitting I spent six months studying some ...
I'd like to see a list of MMOs with small development teams in order to better understand where small teams have found a place for themselves. While examples of MMORPGs are of interest, so are games ...