I'm trying to improve my frame rates. My map has an area of 200 * 200 vertices, where each vertex has a height. 200 * 200 = 40000 vertices per frame. I'd like to create a method to simplify the ...
How can I make extremely huge terrains in Unity? It seems like I can set width and length to large values. But the Heightmap resolution only goes up to 4097 and the Detail resolution only goes up to ...