Tagged Questions
5
votes
3answers
1k views
Height Map vs 3D Model Mesh
I'm currently working on a 3D PC game (written in C++ and DirectX 9.0) and I'm trying to find the best way to store level data in the memory.
The game's action takes place under the ground, so ...
-6
votes
1answer
176 views
Representing heightmaps, on disk and when drawing
This is a conglomeration question when answering please specify which part you are addressing. I am looking at creating a maze type game that utilizes elevation. I have a few features I would like to ...
3
votes
3answers
2k views
Voxel heightmap terrain editor
I've recently been experimenting with a simple Voxel-based 3d engine (think Minecraft) which uses heightmaps to define terrain in the following format:
http://en.wikipedia.org/wiki/Heightmap
Does ...
