I've just started learning 3d stuff and want to make minecraft clone, cause cubes are easy ( I hope ) :) Arleady wrote chunk creation, menagement and displaying and want to generate nice terrain, but ...
I've been looking at 3D environments for games and I would like to know (case by case) which would be the best fit for development. The types in question are between heightmaps or a model of an ...
I have a 3d landscape created from a heightmap. I'd like to "carve" some holes in that terrain. That will allow me to create bridges, caverns and tunnels inside it. That operation will be done in ...
I'm currently working on a 3D PC game (written in C++ and DirectX 9.0) and I'm trying to find the best way to store level data in the memory. The game's action takes place under the ground, so ...
My Task I want to interpolate a heightmap by using the normal of each nearby point of the heightmap which is calculated before. When having 4 Points before i gonna have 9 points after it. ( See this ...