So I was writing a simple 2D game with OpenGL and SDL and had this problem when there was awful tearing when running in windowed mode (even though I explicitly asked SDL_SetVideoMode to use double ...
I read the stencil word a lot, and I don't have a clue what is its real purpose in computer graphics. Seeing the picture in black and white on wikipedia, I'm still having problem with it. Why do we ...
I saw a review of the GeForce GTX 460 graphics card. It has 56 texture units. I'm not that knowledgeable about graphics effects. But, the ones I know use around 3 or 4 texture units. In this ...