Note: I plan on making my own GUI system. It will be good for learning, lightweight, only have bits I need, ties in with the game, etc. I was thinking about how to do it. The elements I mean are: ...
The project page indicates that it's pre-alpha code, and suggests the actionscript support is weak. Flash UIs are nice, so I was wondering if anyone has experience getting gameswf to the point where ...
I'm wondering what options are available for in-game interface libraries (not OS-level interfaces) and what are your opinions about them? Please put only one library per answer and follow this ...
I'm building my own game engine in C++ and I'm currently deciding on what user interface I should use. Should I use a library? Should I make my own?
Those games that are not fortunate enough to run on a locked platform spec, like handhelds, need to run across various resolution formats and aspect ratios. In a 3D game you might have a HUD or menu ...