I'm using Irrlicht(C++) for a 3D engine, and it has a built in GUI system. The GUI events are something like this: switch(eventtype) case button_pressed: stuff case ...
It seems like WPF was created as the application answer to Adobe's Flash. Silverlight is used for creating web pages. But, can that same functionality be pulled into a standalone WPF application. ...
I know that's it's easy to make buttons that highlight when you move your mouse over them, but when it comes to sub-menus I'm kinda stuck. Anyone got some tips on the best way to have a main menu with ...
I am not asking the theory of UI design, or how to do one, I am asking for examples and resources, like... How to draw this fiddly stuff, or how to code another circular thing, or a gallery of game ...
Note: I plan on making my own GUI system. It will be good for learning, lightweight, only have bits I need, ties in with the game, etc. I was thinking about how to do it. The elements I mean are: ...
Following on from the aspect ratios question, I'm interested to hear what other people are using when working on 2D UI systems (most likely their own home-grown solutions). Specifically, how do you ...