Tagged Questions
-1
votes
4answers
183 views
Is it worth taking the time and making a game scripting engine instead of directly coding?
I don't know exactly everything there is to game programming and I forget things so I like to write libraries that are easy to use so I can use the thing that's hard to do such as file serialization. ...
1
vote
2answers
114 views
Informing GUI objects about screen size - Designing
I have a problem with designing classes for my game which I create.
In my app, there is:
class CGame which contains all the information about game itself,
e.g. screen width, screen height, etc. In ...
-4
votes
1answer
229 views
In esenthel engine how can I remove some object from Gui class?
I know many people in this site may not know esenthel engine at all and my question may be better answered at engine forum but I'm putting it here to share the name of a real easy to code gameengine ...
3
votes
1answer
785 views
2D game engine for UI - suggestion needed
I am planning on making a simple real-time strategy game from the series Stargate Universe. For those who don't know, in the series' center is a spaceship called Destiny. It has a nice control room, ...
23
votes
9answers
6k views
What C++ GUI library can you suggest?
I'm building my own game engine in C++ and I'm currently deciding on what user interface I should use.
Should I use a library? Should I make my own?