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Should I use XNA or Unity to build a video game? [closed]
My friend and I are planning to make a video game (like Slender) where the character is stuck in a building, when lightning strikes, and the lights go out and your objective is to find the back-up ...
2
votes
2answers
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Resources on expected behaviour when manipulating 3D objects with the mouse
In my animation editor, I have a 3D gizmo that sits on the origin of a bone; the user drags the mesh around to rotate the bone.
I've found that translating the 2D movements of the mouse into sensible ...