Tagged Questions
1
vote
1answer
86 views
Game window systems and internal frames
I don't know if this is a valid question, but: What kind of window manager do games use which have internal frames (Frames inside frames)? Does this differ between the programming languages (Are e.g. ...
10
votes
3answers
639 views
Drawing particles as a smooth blob
I'm new to game/graphics development and I'm playing around with particles (in 2D). I want to draw particles close to each other as a blob, just as liquid/water. I do not want to draw big circles ...
6
votes
6answers
620 views
Are there important cases when one needs to know how to program sort algorithms in game programming?
Well I already read a little about sorting algorithms on wikipedia, the subject seems vast, especially when dealing with some cases where some algos are faster than others.
That might need some quick ...
14
votes
3answers
527 views
Solids as high viscocity Liquids
A friend of mine and I were discussing different idea for allow materials in a world to be destroyed in a very piecemeal fashion and he proposed the idea of representing solids as very viscious ...
13
votes
5answers
2k views
boolean operations on meshes
given a set of vertices and triangles for each mesh. Does anyone know of an algorithm, or a place to start looking( I tried google first but haven't found a good place to get started) to perform ...
5
votes
6answers
1k views
Algorithm for drawing asteroids from, er… Asteroids game?
What would the algorithm be for generating/drawing the asteroid shapes from the original Asteroids game? Is it even an algorithm? Or would they be hard coded shapes?
Here is a screenshot to jog your ...