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7
votes
3answers
641 views

What is the name of the perspective style of games like Final Fantasy 6, Chrono Trigger or Alundra?

What is the actual term for the 'top-down' style of the Super Nintendo games such as Final Fantasy 6, Chrono Trigger, et cetera. I'm looking for the equivalent term of: 'isometric' - (Jaggered ...
27
votes
6answers
3k views

How can I design good continuous (seamless) tiles?

I have trouble designing tiles so that when assembled, they don't look like tiles, but look like a homogeneous thing. For example, see the image below: Even though the main part of the grass is ...
21
votes
3answers
6k views

How can I make this style of 2D “glowing” graphics?

I'm comfortable with the basics of building a 2d sprite based game in XNA, where all my objects are simply .png images that I move around. What things do I need to learn next to be able to develop a ...
7
votes
3answers
3k views

Where to hire graphic designers for mobile games?

I need to find someone talented to create a series of 2D graphics a la cart for my mobile games. My graphics are just not impressive enough, but the game play is solid and fun. This is sort of a ...
6
votes
1answer
874 views

Re-create 2D side-on wave effect from Worms game

I'm trying to recreate the waves/water effect from Worms ( see here http://youtu.be/S6lrRqst9Z4?t=31s ) From what I understand its not actually a sprite, its procedurally generated by something like a ...