5
votes
1answer
377 views

How can I create a 3D model in Java without using modeling software? [closed]

I am a lightly experienced game developer and this is my first time trying 3D objects in Java for the first time. I have been recently creating and updating games using AWT, Swing, and Graphics, but I ...
0
votes
1answer
122 views

Dynamic Shapes and dynamic animations

I saw this video: Video And now I am curious about the following: How can you achieve dynamic forms like they are shown in this video. What I mean is: Do you need to have some "base" models which can ...
1
vote
0answers
85 views

How do I remove control points from imported curve in Maya?

When I create a path from an Illustrator file, it adds extra control points for bezier handles for each point in the AI file, even though I don't drag out the handles in Illustrator. All my points in ...
1
vote
0answers
236 views

How can I efficiently form terrain from a large number of cubes in XNA? [duplicate]

I have a project with a floor built from with small cubes (100x100 of them). If I exceed that size, the performance of my game suffers. How can I efficiently draw a larger number of identical models? ...
3
votes
0answers
173 views

Point cloud to CAD model [closed]

Point clouds can be obtained from a physical camera using phase shift algorithm. These may be 3-4 separate point clouds. My job is to combine those point clouds (register, filter) using signal ...
1
vote
2answers
352 views

XNA 4.0, Combining model draw calls

I have the following problem: The levels in my game are made up of a Large Quantity of small Models and because of that I am experiencing frame rate problems. I already did some research and came to ...
0
votes
1answer
519 views

3DS Max exporting too many vertexes for model

I have a sample model of a cube and a buddha downloaded from internet in 3ds format which I can load correctly into my program and view them without problem, but wanted to try and create my own model. ...
1
vote
2answers
165 views

How to handle dynamic unit color?

I'm working on a 3D real time tactics wargame and a primary feature is military customisation. As part of the customisation, I would like to have the player be able to change some of the colors of the ...
4
votes
1answer
292 views

How to program a cutting tool for 3D model in game

I'm looking for a resource to figure out how to program a function to cut a 3d model in game. Example: Enemy/NPC is sliced into 2 pieces with a sword. His body is not hollow, you can see bloody ...
3
votes
2answers
3k views

How to render a retro-like pixel graphics from 3d models?

I was wondering if there's a possibility to render a retro-pixel-like graphics from 3d model in real time? I'm talking about the Starfarer-like graphics. I know it's hand drawn, and it's 2d. But if I ...
-1
votes
1answer
443 views

Blender or 3Ds Max [closed]

I am starting a 3D video game project and I do not know whether I should use Blender or 3Ds max. Other sites say to use Blender because it has similar functionality and it is free, but I need to know ...
4
votes
4answers
3k views

what is the simplest 3d software for unity? [closed]

Ive heard a lot about Daz studio, Poser, Maya, K-3d, Anim8or, Blender, and all the rest. My question is which one is the best choice in terms of simplicity and quality. price is not an issue really. ...
1
vote
1answer
112 views

Customiazable graphical weapon models [closed]

I'm new to game dev. I need 2D or 3D models of real weapons for an app I'm writing. But I'm no 2D/3D graphics genius ;) Is there any place where I can get such things? For free or commercially. Both ...
10
votes
3answers
3k views

Animation in OpenGL using 3D Models

I have created a model in Blender. Now i want to read that 3D model in my c++ program. I figured that a model can be exported to various file formats e.g. .obj, .3ds or COLLADA and then can be read in ...