Graphics effect is an video effect which requires non-trivial usage of a standard graphics library calls, or custom graphics processing algorithms like shaders to achive required result.
43
votes
4answers
14k views
How is 2D lighting implemented?
I am wondering what the best way to approach a "lighting" effect in 2D games is. For instance, if my main character is glowing, what techniques can I use to complete the visual effect of the character ...
12
votes
3answers
3k views
How to achieve a Neon-Light effect?
I'm wondering how to achieve a neon-light type effect. For example, in Pac-Man Chamipnship Edition:
Or in Geometry Wars:
Is that a Bloom Effect? Or what techniques would I have to look for?
21
votes
10answers
2k views
Effects to make a speeding spaceship look faster
I have a spaceship and I've created a "boost" functionality that speeds up my spaceship, what effects should I implement to create the impression of high speed?
I was thinking of making everything ...
13
votes
2answers
3k views
Creating an electricity/lighting/tesla coil effect in a 2D XNA game?
I'd like to create beams of electricity between two points very similar to this video: http://www.youtube.com/watch?v=eMJ8-56L3Lc. The effect is so dynamic, with varying lengths and pseudo-random ...
12
votes
5answers
3k views
Examples of faking 3D
Does anyone know of any good examples of 3D being faked in 2D (not necessarily code, but games I could look up)? The player has the perspective that they are going 'into' the screen and things are ...
10
votes
2answers
1k views
Realistic metal shader
How do you create a good metal shader?
For different metals and say more or less eroded / rusty and so on.
I know that one difference from ordinary materials is that metal should 'colour' the ...
3
votes
2answers
390 views
What are the fundamentals of a Quad Billboarding effect?
I'm taking my first venture in to writing a shader and what I really need to do is create a billboarding effect. A thorough Google search turns up a number of threads on the topic and they always end ...
1
vote
1answer
908 views
Pygame water ripple effect
I have Googled for it but there are no ready scripts - as opposed to the same effect on Flash. I have checked the algorithm on The Water Effect Explained and also tested an implementation of the ...
6
votes
3answers
1k views
How to do this sprite motion blur?
Some of you may know fraxy...
Basically, I was watching this video: http://www.youtube.com/watch?v=uL7zWdDCtOE And there are some times where some sprites spin really fast (4:00 mark for example), ...
3
votes
2answers
323 views
Creating 2D waveform for Cocos2d game
I'd like to have a Waveform in my iPhone game that I am developing using Cocos2d v2.0.
That's the ideal wave I'd like to achieve. A simpler wave which I would still be happy with is this one.
...
-2
votes
1answer
132 views
how to add fog to a model instantiated in Xna? [closed]
I work on a small XNA games.
I generate a large map type voxel. a floor of 1000 cubic long by 1000 cubes wide.
This is why I use the method "MODEL instancing" with hardware instancing to generate a ...