0
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1answer
148 views

How to create a fog effect in XNA with PixelShaderFunction?

I developped a small XNA games in 3D. I would like to add a "fog of war" on my models instantiated with an effect in my (.fx) file. The problem is, I do not know how to change the function ...
4
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5answers
280 views

How can I make a falling down effect in 2D - Birds Eye View

Currently whilst making my game, I'm not sure how I am going to implement the actual gameplay/environment of it. At first I thought to do a side-on plat-former, where my character falls down the ...
0
votes
0answers
455 views

Best practices in Game architechture design [closed]

I have to create a game using Java. It is a simple game with a mix of rules from Texas Hold'em and Scrabble. The purpose of this project is to cover all software engineering practices. I have some ...