16
votes
7answers
907 views

Spawning units in a world made by Perlin noise?

There's some issues that I've come across in my Perlin noise-based game. Take a look at the attached screenshot below. The white areas you see are walls, and the black areas are walkable. The ...
13
votes
1answer
854 views

Is nVidia's CUDA suited to performing pathfinding calculations?

I want to know if it would be worth executing pathfinding on the GPU (using nVidia's CUDA, or an equivalent) in certain situations, or whether it would be a wasted effort. The situation I imagine ...